Fantasy Scrapbook Animation Competition

Got monsters? Ray Harryhausen‘s Fantasy Scrapbook Animation Competition

“Your task is to create a winning storyboard on the theme of monsters for a stop motion animation short — that, when shot, would last between 30 seconds and 3 minutes.”

Deadline: 12th February 2012. Note that they only want the storyboard, so real-time software such as iClone 5 (with its new sketch mode) could easily and quickly produce the stills for such storyboards.

Twas brillig, and the slithy poems did gyre and gimble in the wabe…

Many will have a horror of poetry. Possibly this was inculcated by being forced to wrestle with Beowulf and Chaucer in school English Literature lessons; then having to endure dire performance poets at “open mic” student nights while at university; and perhaps also by a simple 21st century incomprehension of any media form that does not immediately reveal its meanings. But poetry can have a horror all its own. Evan Peterson mused on the form a few weeks ago, in his article “Intimate Monsters: Examining the Value of Horror in Poetry“. I was inspired by this article to go in search of similar open access articles, and found “Fresh Graves: An Essay On Horror Poetry“; “The Stigma of Horror Poetry“; and “Horror Poetry: Why The Hell Would You Want to Write That Shit?“. There is also a newsletter, Dark Metre: The Free Newsletter For Horror Poetry which was started in 2011 and which has so far produced a laudible 11 issues. I also noticed that there’s a mild debate on ‘can heavy metal music lyrics count as horror poetry?’

Panel Borders, Lovecraft series podcast #4

Panel Borders concludes its mini-series of podcasts about Lovecraft in the comics, with #4, “Unnamable Horrors in Genre Comics“…

“Concluding our series of shows about H.P. Lovecraft, Alex Fitch talks to three creators who have recently penned comics inspired by his monsters and scenarios. Dan Abnett and Andy Lanning talk about adding a Lovecraftian twist to Marvel Superheroes in their titles Realm of Kings and The Thanos Imperative, which feature alternative versions of Captain Marvel and the Avengers possessed by the ‘Many-angled Ones’. Also Ed Brubaker discusses Fatale, his latest collaboration with artist Sean Phillips, following Sleeper, Criminal and Incognito, which mixes noir storytelling with occult ceremonies and tentacle-faced Nazis.”

You know you’re having a Lovecraftian Christmas when…

You know you’re having a Lovecraftian Christmas when…

* You read At The Mountains of Madness to get “that snowy Christmas feeling”.

* You fasten your Christmas present parcels with tape printed to look like a tentacle.

* Roasting chestnuts by the fire reminds you of the cultists’ scene in “The Call of Cthulhu”.

* At parties you begin to gibber wildly that Santa is an anagram of Satan.

* Christmas carollers are met at your door by a wreath of mistletoe, ivy and holly twisted into a hideous pre-Christian mask.

* Scrooge seems like a rationalist atheist hero to you…

* Your oddly-shaped Christmas tree is delivered by an in-bred backwoods man, who warns you not to listen to the voices that may come from it.

* You think the Three Wise Men were named Alhazred, Atal, and Kuranes.

* “The Festival” seems like a description of an ideal Christmas with the family.

* You get the North Pole mixed up with the Plateau of Leng.

H.P. Lovecraft’s Dreamlands, back in print

Chaosium have put their H.P. Lovecraft’s Dreamlands book back into print. It seems to be one of those collectable tabletop RPG guides that also serve as a handy encyclopaedia for writers using the setting…

“Includes […] a huge gazetteer [examining the distinct regions of: The East, The North, Oriab, The Seas, The South, The West, The Moon, The Underworld, and Worlds Beyond.], [descriptions of thirty] People of the Dreamlands, lists a number of important non-player characters within the Dreamlands […] over 60 monsters dwelling within the Dreamlands, descriptions of the Dreamlands gods and their cults […] and a fold-out map of the Dreamlands by Andy Hopp.”

256 pages in paper, and now with a PDF version available.

Transmedia Lovecraft – call for creatives

A Lovecraftian transmedia storytelling project is calling for Writers / Storytellers

“Not a paid gig, but minimal commitment; compensation will include early access to cool new story-related technology.”

The call’s coming by a web developer and multimedia producer based in Boston, USA.

Some key lessons I learned from a transmedia ARG masterclass during the summer: transmedia works need multiple time-sensitive entry-points to the narrative, not just one entry-point at the start; lead the audience into two x half-hour blocks over four weeks (eight weeks is too long).

Several folks have had similar ideas. A Twitter-based game called Cthalloween is discussed here (as if Twitter isn’t horrific enough…). And Alchemic Dream apparently have a game wireframed, called Kadath Quest. Others have apparently mumbled on Twitter that the format might be a way to get away from having to actually read Lovecraft’s fiction. Personally I would have thought that a well-acted audio narrative, incorporating chunks of Lovecraft’s own words, would be an excellent scene-setter for such a creative game.