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Tentaclii

~ News & scholarship on H.P. Lovecraft

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Category Archives: Lovecraftian arts

The Lovecraft Geek podcast returns

20 Wednesday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, Odd scratchings, Podcasts etc., Scholarly works

≈ 2 Comments

I’m pleased to see there’s a new episode of The Lovecraft Geek podcast with Robert M. Price, The Lovecraft Geek Podcast, 19-001. 19 presumably stands for 2019, and the 001 is self-explanatory. My podcatcher software refuses to download locally (“cannot verify talkshoe.com”), but it streams fine.

Price says at the start that he needs more questions sent in. I had sent in a list of questions by email last October, but he doesn’t seem to have got them. More questions are needed, to: criticus@aol.com

He notes that Ulthar Press has a set of Price-edited books lined up. Already published is The Mighty Warriors (summer 2018), his edited collection of new stories likely to interest those who like 1970s sword & sorcery action — with the twist that here we have… “aging once great heroes” rather than rippling youths.

Also announced was the book Narcotic Pnakotic Fragments (I think I heard that correctly, presumably a play on ‘necrotic’), a collection of his essays on the Mythos cycle, from Ulthar Press.

Sounding rather further off in time, and also from Ulthar Press, were various anthology titles. Most interesting to Lovecraft scholars is probably Price’s mention of his The Exham Priory Cycle. Since it will include historic “precursor stories” to Lovecraft’s “The Rats in the Walls” as well as new stories influenced by the famous tale.

Chaosium is apparently getting back into everything from action figures to anthologies, and the latter seem likely to include Price’s long-languishing ‘Cycle’ anthology manuscripts. Including one with stories expanding on Lovecraft’s revision tales. Price didn’t say so, but I presume that Chaosium are flush with cash from the success of the big-budget videogame and its associated boost to the sales of the table-top game and related books.

Price’s next Crypt of Cthulhu magazine should ship in the next couple of weeks. Presumably that’ll be #112, but Necronomicon Press doesn’t have its table-of-contents up yet. Although a note elsewhere on the Web-o-sphere tells of one of the scholarly essays in it…

“First and Final Estimates: August Derleth Looks at Weird Tales Magazine” is to be included in Crypt of Cthulhu No. 112 (late 2018 or early 2019). This builds upon Haefele’s earlier discussion in August Derleth Redux: The Weird Tale 1930-1971 (H. Harksen Productions, 2009), emphasizing Derleth’s positive impact on the reputation of Weird Tales magazine.”

‘Trends, Observations and Conclusions’ for Lovecraft RPGs in 2018

19 Tuesday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, New books

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A while back I noted a 10,000-word survey of Lovecraft RPG publishing in 2018, which at that point was about to move on to a series of articles scrutinising individual titles.

Now there’s a final part, Cthulhu in 2018: A Retrospective, part 5. In the first section this looks at 2018 Kickstarter campaigns that have yet to ship, and then concludes with a general “Trends, Observations and Conclusions” section. The latter is a useful addition to the articles I linked to in my earlier post.

House of Penance

18 Monday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, New books

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This looks rather good, if only for the Ian Bertram art. The collected six-issue run of “House of Penance”. Tells the…

true story of the Winchester haunted house and one woman’s mission to wash away the blood curse … With an added horror element right out of H.P. Lovecraft. Collects the six-issue miniseries.

176 pages as a modestly priced Kindle ebook.

DeviantArt delve…

18 Monday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts

≈ Leave a comment

Recently on DeviantArt…

Lovecraft fan by Sykadia (the expected format for posting on your DeviantArt profile).

The Temple by Nele-Diel.

Sona-Nyl by GeoKorf (“The White Ship”).

H. P. Robocraft by Mutinate. The robot has an ink pen in his hand.

Mister Carter by GarrulousGibberish.

Enamel Lovecat Badges by Aliquotoculos (Kickstarter).

Lee Brown Coye’s Lovecraft

13 Wednesday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts

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A posthumous portrait of Lovecraft from the mid 1960s. Lee Brown Coye’s illustration for an Arkham House 1967 limited edition book, Three Tales of Horror by H.P. Lovecraft. The tales were “Space”, “Dunwich” and and “Thing”, and the book had about 16 full-page b&w plate illustrations by Coye.

In a similar vein… the current exhibition “HP and Me: Illustrations for the early stories of HP Lovecraft” by Jason Filler. Until 28th February 2019 at Art@Archer, Oakland, California.

Fern-punk tentacles

11 Monday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts

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A rather pleasing new sculpture in Rhode Island, by Sean Harrington, a sort of ‘steampunk tentacular’ upward-spiralling cluster of ferns which definitely evokes the Lovecraftian. Though it’s not sited in Providence. It’s about 15 miles south of Providence, and adorns the main bicycle path which runs from the University of Rhode Island campus down to the shoreline at Narragansett.

If there were to be a trail made to Lovecraft’s Dark Swamp, this might be the artist to adorn it?

A pictorial RPG scenario: The Assemblage of Dr. Arnold Astrall

10 Sunday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, Odd scratchings, Unnamable

≈ Leave a comment

The Assemblage of Dr. Arnold Astrall

Following my reading of the 2018 Cthulhu/Lovecraft RPGs survey I thought I would have ‘a first-time try’ at making an outline RPG scenario, or something that I imagine is like one, through picture-researching and making a new creative assemblage of vintage pictures.

The result takes the form of a ‘curated scrapbook’. This can be filled with your own words, to accompany your own detailed RPG game scenario story. This scrapbook is imagined as having been made by a U.S. museum curator. It contains all that is known about a strange and evidently dangerous upland area in the Near East, and this book serves as his briefing document for your own intended expedition to the location.

The 130Mb printable bundle for this is available for all my $5+ Patreon patrons in a .ZIP download, with 24 book pages at full size. They should print adequately at 10″ x 8″, if you require print, and then trimmed and hole-punched. Pages are laid out with photos but not with explanatory caption-cards, for which blanks are provided and you add them to match your developed game scenario. Matching paste-in cards, the telegrams, and paper scraps are thus provided for you in the bundle, together with additional blank book pages and a suitable typewriter font in .TTF format. There is also a PDF with the following suggested story/scenario details…


THE BOOK:

To assist you before you leave on your expedition the museum curator has assembled this 24-page book, drawing on the museum archives and correspondence folders. It tells of three previous expeditions to the region. The curator stresses that the book must be kept secret, since he does not wish to entice other western expeditions into the dangerous area.

The curator (pictured) first provides you with a paste-in of the telegram. This recently alerted him to the need to send you and your team to the area. (What it says is up to you to add. The same is true of explanatory typed cards for each page, for which space has been left in the layout).

First expedition: The book tells briefly of the first expedition. A Victorian explorer — the museum curator’s father — was visiting the antiquities as an antiquarian tourist when he had cause to venture out to a remote Trading Post. Possibly he went there in search of curious carved items. At the Post he heard tell of a mysteriously shunned fertile belt in the desert uplands. In search of adventure he hired three guides, at some cost, and penetrated toward it for some days. He found an extended oasis of jungle-like ravines that ‘should not have been there’, according to any Army map that he had seen of the area.

Beyond these fertile ravines, the uplands returned to rocky dry land where he encountered a high ruined cliff city. An ancient and eerie track led him up behind this city, to what from the manner of their stone-work seemed impossibly ancient ruins sited on the clifftop above. Both the city and its fore-runner were unknown to the guides, who had known only of the fringes of the fertile area. The explorer never returned from this trip into the interior, but one haggard guide later traded the explorer’s saddle bag — with its notebook fragments and camera plates — at the trading post. These were thus recovered by the authorities and sent back to the museum. His notebook has a scribbled note about what can be glimpsed in the uplands beyond the clifftop.

Some years later there was some missionary exploration which penetrated as far as the fringes of the fertile ravines, seeking hypothetical converts. But at its edge it was found to have been recently subject to immense earthquakes and earth-rifts, causing the sparse local population to fear it intensely and making further exploration as far as the supposed city impossible.

Second expedition: This was formed of two botanists from the curator’s own Museum. Having become interested in the area due to his father’s disappearance there, Dr. Astall had discovered that bizarre fossil plants could be had from the region. He set this father and son team to work on these at the Museum, and quite a collection was formed. The two men later went to the district itself in search of more such fossils. They were also tasked with finding any further details of Dr. Astrall’s lost father.

In the lobby of their port hotel there suddenly appeared a recently harvested living specimen of the supposedly ‘fossil’ plants. The two botanists met with an eccentric snake-charming plant collector, their local correspondent, who suggested it may have come from the mysterious and shunned fertile belt.

The pair travel out and get just past the first really deep rift of the mysteriously fertile belt. There they discover the flies that feed on the living plants to be deadly (and in a rather curious and alarming manner). Of the pair, only the father returned to America. The father continues at the Museum, and he studies the dead flies intensely, as well as the fossil plant collection. He is curiously reticent about what he has discovered, if anything.

Third expedition: A rich young man had come, only a few years ago, to Dr. Arnold Astrall at the Museum. He enquired of the fragmentary notebook made by the Victorian explorer, Astral’s father. These pages were shown to the young man. Dr. Astral noticed the young man became somewhat agitated when he saw the faded map in the notebook. He then abruptly left the Museum.

A short while after this visit Dr. Astrall received an excited telegram from the young man — he had a route to the lost city, firepower on his hip, fly-repellent grenades at the ready, and a fully mechanised base-camp at his disposal! No damn death-bugs would get him! There was surely gold in that city, and he meant to get it! The Museum would generously get 10% of the treasure found, as thanks for its help.

Yet… that was the last the world heard of the young man. Three photographs were to be the only relics of his lost expedition, the film reel being recovered from a drunken guide known to have visited the Trading Post. These pictures are presumed to be of the uplands somewhat beyond the mysterious cliff-city.

By pasting in picture-corners, the curator has indicated to you a mysterious missing photo from the third expedition. It is said to have been seen at the Trading Post by a missionary…

Possibly it was a closer picture of the Mysterious Winged Thing seen swooping toward the camera in the last photo.

The curator has added some final pages of notes and advice…

You are to form the fourth expedition. Good luck and bon voyage!


Settings, in order:

1. THE MUSEUM and its archives. What can be learned here about the fossil plants and their two researchers? About Dr. Arnold Astrall’s father? About Dr. Arnold Astrall himself?

2. THE PORT HOTEL. What can be learned about the district from afar? Can the eccentric local-plant collector be recruited to the expedition?

3. THE TRADING POST. Rumour and local lore. Obtaining the missing photo(s). Persuading local guides to go.

4. THE FERTILE BELT. Its dangerous plant-flies and earth-rifts. Other dangerous plants may lurk. Or walk…

5. THE ANCIENT CITY. Are there relics to be found here of the rich young man’s mechanised expedition? Of Dr. Arnold Astrall’s father? What was the lure of the uplands, that apparently drew the young man away from the city?

6. THE WEIRD UPLANDS BEYOND THE CITY.


Suggested H.P. Lovecraft works for use as inspirational touchstones:

* The opening part of “Under the Pyramids”.

* “The Outpost” (poem).

* “Winged Death”.

* “The Evil Clergyman” (fragment).

* “The Nameless City” and “The Transition of Juan Romero”.

* Lovecraft’s plot details for “The House of the Worm”, re : flies.

* Lovecraft’s letter to his aunt Lillian, 1st July 1928…

“absolutely marvellous firefly display […] All agree that it was unprecedented, even for Wilbraham. Level fields & woodland aisles were alive with dancing lights, till all the night seemed one restless constellation of nervous witch-fire. They leaped in the meadows, & under the spectral old oaks at the bend of the road. They danced tumultuously in the swampy hollow, & held witches’ sabbaths beneath the gnarled, ancient trees of the orchard”. [Lovecraft went to bed afterwards, intending to dream the fireflies into…] “spectral torches, & about the lean brown marsh-things (invisible to mortal eyes) who wave & brandish them in the gloaming when the unseen nether world awakes”.

Lovecraft had already prefigured these “lean brown marsh-things” as “fauns” in a summer 1915 poem…

So wink the fireflies in the humid brake;
While Fancy traces in the fitful light
The torches of the fauns that dance by night.


That’s it. My $5+ Patreon patrons get the 130Mb printable bundle for this! .ZIP file links have been sent via the Patreon message service to all my $5 or more Patrons. Links will also be sent to anyone signing up at or above that level, and making their first monthly payment.

Caza and Lovecraft

10 Sunday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, New books, Scholarly works

≈ Leave a comment

A fine new cover by Phillipe Caza, for a new French RPG apparently to be played with the Cthulhu Hack system. He only did the cover, according to the book’s interior credits.

I see that Caza is interviewed in a chunky 460-page book recently published in French, Lovecraft : Au coeur du cauchemar (Lovecraft: Heart of the Nightmare, 2017)…

“Lovecraft en image…” (“Lovecraft and image …”) Interview with Philippe Caza.


Complete table-of-contents for Lovecraft : Au coeur du cauchemar, in English translation. Items of possible special interest to scholars are noted in bold.

Introduction.

THE MAN

“H.P. Lovecraft, between myth and facts”, by Bertrand Bonnet.
“Lovecraft and his prejudices…”, Christophe Thill interview.

Interview with S.T. Joshi.

“Places and Lovecraft”, by Mathilde Manchon.
“In the footsteps of Lovecraft in Providence”, interview with François Bon.
“H.P. Lovecraft and Robert E. Howard: Friendship, Controversies and Influences”, by Bertrand Bonnet.
“Robert E. Howard and Howard Phillips Lovecraft, Selected Correspondence”, by Patrice Louinet.
“Lovecraft and revisions: the doctor of weird fiction”, by Todd Spaulding.

WORK

“H.P. Lovecraft in press: brief history (and prehistory) editorial of the writings of Lovecraft”, by Christophe Thill.
“Cthulhu, the myth”, by Emmanuel Mamosa.
“The myth of Cthulhu”, interview with Raphael Granier de Cassagnac.
“Lovecraft in twenty-five essential works”, by Bertrand Bonnet.
“The work of Lovecraft”, interview by Christophe Thill.
“Lovecraft and the Lost Generation”, by Florent Montaclair.
“Lovecraft and science”, by Elisa Gorusuk.
“The anti-heroic fantasy of H.P. Lovecraft”, by Christophe Thill.
“The invitation to travel”, by David Camus. [On the travel writing?]
“French translations of Lovecraft: from introduction to tradition”, by Marie Perrier.
“Lovecraft Translator”, by David Camus.
“The poetry of Lovecraft”, interview with Michel Chevalier.

THE EXTENDED UNIVERSE

“Lovecraft Heroes of Fiction”, interview of Patrick Marcel.
“Cthulhu from 7 to 77 eons, or Lovecraft in comics”, by Alex Nikolavitch.
“Adapting Lovecraft to a video game …” interview with Jean-Marc Gueney.
“For a handful of tentacles … HP Lovecraft at the movies”, by Sam Azulys.
“Lovecraft in images…”, interview of Francois Baranger.
“Lovecraft in images…”, interview of Nicolas Fructus.
“Lovecraft in images…”, interview of Philippe Caza.

“Role play: Lovecraft and the world of gaming”, interview of Editions Sans-Detour.
“Role play: Lovecraft and the world of the game”, interview with Cédric Ferrand.
“Lovecraft and them”.

Exhibition: Richard Corben – Donner Corps a L’Imaginaire

05 Tuesday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts

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On now near Bordeaux, France, the exhibition “Richard Corben – Donner Corps a L’Imaginaire”. This is a major retrospective exhibition for the acclaimed comics artist Richard Corben, partly known for his Lovecraft work, and has reportedly been assembled from the best of many Corben collections. The 250-item show… “constitutes the most complete retrospective on Richard Corben, author considered by the profession as one of the most fascinating draftsmen of his generation.”

It’s at the Musee d’Angouleme (alongside the Angouleme Cathedral, about 30 miles north of the Atlantic coastal city of Bordeaux). It forms the flagship exhibition of the annual comics festival there, and runs until 10th March 2019. As such, it may not travel on to museums and I’m guessing that this may be the only chance to see the show.

Poster:

The Miskatonic Scholarship 2019

05 Tuesday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, Unnamable

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“The Miskatonic Scholarship is awarded each year to a promising writer of Lovecraftian cosmic horror”. It enables an author to attend… “The Odyssey Writing Workshop … an acclaimed, six-week program for writers of fantasy, science fiction, and horror held each summer in New Hampshire [on the east coast of the USA].”

“Contact Odyssey Director Jeanne Cavelos (email jcavelos@odysseyworkshop.org with ‘Miskatonic Scholarship Application’ in mail header-line) for the Miskatonic application form, which is due 1st April 2019.”

Applicants must demonstrate financial need in a separate application.

New book: H. P. Lovecraft: Vida y Obra Ilustradas

05 Tuesday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, New books

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New from Spain, some sort of illustrated life of Lovecraft. H. P. Lovecraft: Vida y Obra Ilustradas weighs in at 280 pages but doesn’t appear to be a graphic novel. It seems to be a heavily illustrated book, pitched at the Spanish-reading comics-buying / young adults market…

This book offers an illustrated journey through the life and work of the dark Providence Solitary, from his precocious and strange early fictions to the abominable masterpieces of his maturity.

That sounds like the stories, as well as the life, are being illustrated. The book is also on Amazon UK, without a “Look Inside…” flash.

10,000-word survey of Lovecraft RPG publishing in 2018

04 Monday Feb 2019

Posted by asdjfdlkf in Lovecraftian arts, New books

≈ 3 Comments

The Cthulhu Reborn blog has completed a handy and succinct “helicopter” overview of all the Cthulhu/Lovecraft-related RPG releases of 2018. Including pointers to some rather polished new gaming magazines. The survey is now complete, and will thus move on to review individual titles. My Tentaclii blog doesn’t cover such game-books, unless they’re also of use as reference works for writers. But I’m pleased to find someone who does, and who provides a highly informed annual overview which helps non-gamers to keep a finger on trends and sensitivities over in the publishing gamer-verse…

Cthulhu in 2018: A Retrospective, part 1

Cthulhu in 2018: A Retrospective, part 2

Cthulhu in 2018: A Retrospective, part 3

Cthulhu in 2018: A Retrospective, part 4

Fine work. I ported all four parts into Word (a simple copy-paste to Word also auto-imports the pictures) and got a 10,000-word PDF for sending to my Kindle.

For those short of time, the three most interesting points for non-gamers are:

1) the new full-colour magazine, whose cover is seen above, which may well interest artists and writers as well as gamers.

2) there’s now a full-cast high-quality audio production of the all-time role-playing gaming classic Masks of Nyarlathotep, so that non-gamers can now enjoy it too. Select the “MP3’s only” option in the easily-overlooked dropdown box, which has a £27 download option for the six episodes.

3) there’s now (finally, after more than thirty years) a £20 introductory starter-pack for total newcomers to the Call of Cthulhu RPG game, with a rule-book of a mere 24 pages and various other starter bits and pieces.

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