Primitive Organism 2 by Erika Kaniwa of Japan, one of a recent digital art series.
Erika Kaniwa
04 Saturday Jul 2020
Posted in Lovecraftian arts
04 Saturday Jul 2020
Posted in Lovecraftian arts
Primitive Organism 2 by Erika Kaniwa of Japan, one of a recent digital art series.
04 Saturday Jul 2020
Posted in Lovecraftian arts, New books, Scholarly works
Last noted here just before Christmas 2018, Grimscribe Press’s Vastarien journal has since produced six more issues.
Assuming you already have (or have previously noted the contents of) issue one, then the following is the scholarly non-fiction you’d have missed in the later issues…
Objects of Desire and Dreams of Objectification in Thomas Ligotti’s Short Stories.
Thomas Lovell Beddoes: Marginalia in a Cadaveric Atlas.
H. P. Lovecraft and H. R. Giger: The Maestros and Their Muses.
Expansion, Psychogeography, and the Living City in Andrei Bely’s Petersburg.
Interview with T. E. D. Klein.
The Atmospheric Machines of Poe and Ligotti.
Polanski’s Apartment Trilogy: Perceptual Crisis, Identity, and the Rented Flat.
Visions of the Gothic Body in Thomas Ligotti’s Short Stories.
The Dark Passions of Mark Samuels.
The Power of Individuality in the Work of Charlotte Perkins Gilman.
Richard Gavin: The Nature of Horror.
The Ghosts of Their Guns: Magical Realism in the Fiction of Nadia Bulkin.
Bequeathing the World to Insects [possible survey of post-human beetle-races etc, in fiction??]
Lacan on Lynch: Viewing Twin Peaks through a Psychoanalytic Lens.
02 Thursday Jul 2020
Posted in Lovecraftian arts
29 Monday Jun 2020
Posted in Historical context, Lovecraftian arts
Dark Worlds Quarterly appreciates Long’s ‘Lovecraft years’, with the new article “Frank Belknap Long – Part One: 1920-1939”. Including a nice ink-drawing of him I’d not seen before, and a fine collection of his story and poetry header-art.
Update: Frank Belknap Long – Part Two: The 1940s.
Also at Dark Worlds, a new “Giant Spiders in Weird Tales“ visual survey.
25 Thursday Jun 2020
Posted in Lovecraftian arts
Jonathan Goodwin’s ‘Don’t Go Into The Cellar!’ presents, for one night only, his theatre performance Lovecraft Lives!. 28th June 2020 at 9pm UK time, on Facebook. When he has 1,000 subscribers the shows will be live on the YouTube channel.
24 Wednesday Jun 2020
Posted in Historical context, Lovecraftian arts
Bobby Derie revisits The Private Life of H. P. Lovecraft (1985), a memoir by his wife Sonia H. Davis.
Cover by Jason Eckhardt.
23 Tuesday Jun 2020
Posted in Lovecraftian arts
Celebrating H.P. Lovecraft’s keen interest in cats.
It’s 1972 in South America. You’re dodging fugitive Nazis in one-tap villages and cantering over the wide-open pampas on your lama, in search of the lost Nazca Lines. The 1972 El que acecha en el umbral is the edition of Lovecraft that’s in your saddle-bags…
14 Sunday Jun 2020
Posted in Lovecraftian arts
Gallery Nucleus in Los Angeles staged a 20-artist show, “At the Mountains of Madness: A Tribute to the Writings of H.P. Lovecraft”.
There’s a set of pictures from the launch, artist list and details.
11 Thursday Jun 2020
Posted in Films & trailers, Lovecraftian arts
The Lone Animator is back to blogging, with a fine ‘making of’ blog post.
This one is about his new adaptation of Lovecraft’s “The Elder Pharos”, part of the Fungi From Yuggoth cycle. The animation was released on YouTube a few weeks before the virus hit.
09 Tuesday Jun 2020
Posted in Lovecraftian arts
Celebrating H.P. Lovecraft’s keen interest in cats.
One of the best science-fiction stories of 1955/56… “The Game of Rat and Dragon”, from Galaxy for September 1955.
08 Monday Jun 2020
Posted in Lovecraftian arts
Graham Plowman has released a new soundtrack to an “unmade film” adaptation of H.P. Lovecraft’s At the Mountains of Madness.
Available now as free samples and as an $8 download.
07 Sunday Jun 2020
Posted in Lovecraftian arts
Just released, an interesting labour-of-love videogame from a former BioWare developer. Old Gods Rising is a single-player Windows game…
Old Gods Rising is a first-person adventure mystery. Duvall describes it as “what would have happened if H.P. Lovecraft had been running the Firewatch team.
In which you wander around an eerily deserted university campus and grounds. As you do, these days. I’ve no idea what Firewatch is but Old Gods sounds like it’s in the mould of the British game of a few years ago called Everyone’s Gone to the Rapture, but here with a scholarly and Lovecraftian layer. Old Gods is said to take about four hours for hardened three-games-a-week puzzler gamers, or perhaps three evenings for those who only play three games a year.
As with all large new PC games, it may be advisable to wait for a few bugfix patches before playing.