New from animator Tom Jantol, “Poe is dreaming” on YouTube.
“Poe is dreaming”
01 Saturday May 2021
Posted in Lovecraftian arts
01 Saturday May 2021
Posted in Lovecraftian arts
New from animator Tom Jantol, “Poe is dreaming” on YouTube.
27 Tuesday Apr 2021
Posted in Lovecraftian arts, New books
H.P. Lovecraft, suddenly popular in Hungary with a string of new pocket-book editions with fine translations.
Here’s a loose summary-translation of the review-article, trying to get some sense out of Google’s goulash of a translation…
… rumour has it that these two H.P. Lovecraft collections are among the most successful in Helikon’s impressively designed pocketbook series. Their success perhaps offers an insight into the current nervous state of the Hungarian people … [One little-remarked] characteristic is that Lovecraft’s work is that it is hardly inseparable from the works of those he felt to be his fellow warriors. One could muse at length on the intricate spread of effects and repercussions among his circle, and at times I feel that this literary program was emphatically, though never declared as such, movement-like. [When one considers his stances and his almost gnostic understanding of the world/cosmos] the tricky question is whether Lovecraft should be considered “reactionary” or just “progressive” from the point of view of the history-of-ideas. [Of course, many mis-read him, but his cult is guarded by] aesthetic priests who are the Jesuits of pop culture: their reputation may be fearsome, but whoever gets to know their views more thoroughly inevitably comes to understand them. For instance the Hungarian Lovecraft Society [is doing fine work nationally … but even they may not fully penetrate the] remarkable “local history” aspect to his reflexively “cosmic” works — perhaps then it is permissible for this zealous but distant deacon, interested in deliberate misreadings, to commit a dark hermeneutics. On Lovecraft’s gravestone not “I Am Providence”, but “I am the Providence.
22 Thursday Apr 2021
Posted in Lovecraftian arts, New books
Now there’s an idea…
Men try to build model railways that are exact miniatures… ‘Crewe 1959’ and so on. [But] there’s definitely more room for fantasy model railways. I would maybe build The H.P. Lovecraft Line.
I was never a practitioner in any serious way as a boy, but it’s still regrettable to hear that the tabletop craft is not being passed down from father to son in the way it once was. It seems destined to join the ‘Endangered Traditional Crafts’ red-list. I imagine that one thing that might pep up the appeal for pre-teens would be to cross-breed it with tabletop fantasy-horror RPGs and card-games. Many might also enjoy a few hours with a ‘Providence 1890-1937’ model railway builder-sim PC game, if it’s chock full of enjoyable Lovecraftian horror elements. Kind of like Sid Meier’s Railroads, but with night-gaunts and tentacles and tunnels under College Hill.
If the meantime the kids have yet another story/colouring-book heading their way this summer.
Slightly heavier in tone, there is also a major new tabletop game from the Achtung! Cthulhu guys. Against The Gods Themselves will be an easy-play story-driven game of time-travelling Nazis, it seems.
22 Thursday Apr 2021
Posted in Lovecraftian arts, New books
I see that Chaosium’s 2006 one-volume Malleus Monstrorum was republished in two handsome volumes at the end of 2020. Originally a 300-page oversize compendium of the Call of Cthulhu RPG mythos monsters and gods, illustrated… “entirely with classic works of art and vintage photos, some real, many cleverly forged” as one reviewer put it. Of course it slithered into Derleth territory and even stretched to Ramsey Campbell, Brian Lumley, and Colin Wilson — but failed to embrace the Dreamlands since that was done in another Chaosium book. “Lovecraft fans interested in the book for non-gaming purposes will probably be disappointed” the reviewer of the 2006 edition usefully concludes, thus saving writers cash and disappointment.
Still, it’s worth a quick flick-through in PDF just for the clever art. Also to know what to avoid. I mean that it may be ‘negatively’ useful for writers who need to be sure that their ‘new’ monster is not actually similar to what has already been done in the extended Mythos. In that sense this could be a useful second-opinion after the un-illustrated Cthulhu Mythos Encyclopedia and other sources such as the Dreamlands book.
However, the budget PDF version of the 2006 original has been removed from sale, and the paper is now at ‘collectable’ prices. Previews of the new 2020 two-volume set suggest why — the old 2006 layout is gone… its eccentric home-brew mix of “classic works of art and vintage photos” has been removed and replaced by more generic ‘fantasy card-art’ style illustrations. These are presumably unlikely to puzzle today’s card-collecting kiddies, or to offend the Holy Inquisition of the Perpetual Outrage.
New edition.
Old edition
21 Wednesday Apr 2021
Posted in Lovecraftian arts
In France, Stephane ‘Wootha’ Richard has kindly put all his work under public domain, as he has recently retired from creative work. So here are the five most likely book covers from his kind gift to the world. I’ve extracted these to the Lulu print-on-demand 6″ x 9″ cover requirement of 2935px by 1920px, and as such they may be found suitable adornments for your future POD books.
Credit: Stephane ‘Wootha’ Richard of France. Titles are in the file-names. All are details from larger pictures.
19 Monday Apr 2021
Posted in Lovecraftian arts
Now on YouTube, and officially by the looks of it, the full soundtrack for the recent ‘Lovecraft-via-Myst’ videogame The Shore.
19 Monday Apr 2021
Posted in Lovecraftian arts
17 Saturday Apr 2021
Posted in Lovecraftian arts, Scholarly works
A new edition of the magazine Circulo de Lovecraft, No. 15. Mostly fiction but also the occasional article such as “La Reina del Horror Eldritch: W. H. Pugmire” by Bobby Derie, and a translation by Miguel Fliguer of Pugmire’s story “In Dark of Providence”. Both of these are in the latest issue, No. 15.
This led me to notice the very similar but rather more historically-minded magazine Ulthar, also from South America and with a nice line in cover-art, all by the same artist Sergio Bleda.
Ulthar runs about three substantial single-author essay or survey-essays in each issue. Including some regional surveys, such as fiction featuring “Doctors of the Occult in Spanish”.
16 Friday Apr 2021
Posted in Lovecraftian arts
Another week, another Lovecraft game. Chronicle of Innsmouth: Mountains of Madness (Psychodev, March 2021) was successfully crowdfunded just before Christmas 2018, and is now complete and published for all on Steam. It follows Lovecraftian games such as the recent The Shore and Call of the Sea. Both hard acts to follow, each in their own way. Chronicle doesn’t try to rival either title in slickness and instead purposely evokes the style and mechanics of the classic old-school Lucasarts point-and-click games. The art style is accordingly pleasingly home-spun. All plus-points, in my book.
Loosely based on “Shadow over Innsmouth” and “At the Mountains of Madness”, and apparently “written by a Lovecraft expert” in Italy. We’re promised “many Easter eggs that only the geekiest of Lovecraft geeks will get”. More plus-points.
It’s more than a bit detective-y and has some Lucasarts-style puzzles, though. The player lands in the well-worn gumshoes of Lone Carter, trying not to totter into madness while investigating a series of murders to the beat of an original soundtrack. Sounds fun, as long as fiendish puzzles don’t bring the narrative to a grinding halt, which is always the problem with such games.
Apparently it runs about six hours, or two evenings, for experienced gamers. Maybe three evenings for occasional gamers, or for those not used to detective-puzzlers.
* “a solid point-and-click adventure game … deserves investigation” — TechRaptor.
* “The game is completely voice-acted and that is done excellently … [the art] is looking quite stellar, especially the cut scenes … [game mechanics are] a very smooth experience … a fascinating narrative and characters to go along with it” — Gaming Outsider.
* “… a love letter to Lovecraft [but] the narrative feels cohesive despite shoehorning such disparate [Lovecraft themes and references] … the voice-acting ranges from ‘quite good’ on one end to ‘serviceable if a bit corny’ … it gives a sense of agency beyond discovering otherworldly secrets and being driven mad … strongly suggest giving this one a try” — Indie Gamer Review.
04 Sunday Apr 2021
Posted in Films & trailers, Lovecraftian arts
The Lone Animator returns to Yuggoth, with a new short film.
03 Saturday Apr 2021
Posted in Lovecraftian arts
I now have a full version of the caricature of Lovecraft’s New York friend and correspondent Ernest La Touche Hancock (1857-1926). It was only available previously as a tiny thumbnail, back in 2013.
The name on the donkey appears to be “Pegasus” (the immortal winged horse of myth), and the lettering on the tiny toon tableau in the bottom-right corner cannot be read. The figure in the Union Flag waistcoat is “John Bull”, the archetypal beef-fed 18th century British squire. Hancock wears a small ‘mortar board’ hat, which once symbolised a teacher. The only thing that can be fathomed today is “John Bull” — like Lovecraft, Hancock was an ardent Anglophile.
Hancock was familiar with many cartoonists of the 1890-1925 period and his long survey article “The American Comic and Caricature Art” (the American The Bookman, Nov 1902), he praised the young Herriman of Krazy Kat fame: “Art combined with poetry is the characteristic of George Herriman. Were his drawings not so well known one would think he had mistaken his vocation.” It’s thus not impossible that Hancock, knowing of Lovecraft’s liking for cats, might have mentioned the poetick Kat in a letter.
31 Wednesday Mar 2021
Posted in Lovecraftian arts
A new short interview with the Lovecraft illustrator Santiago Caruso, in a journal under Creative Commons Attribution. Which means it might be translated for your small press journal or similar.