H.P. Lovecraft’s Dreamlands, back in print

Chaosium have put their H.P. Lovecraft’s Dreamlands book back into print. It seems to be one of those collectable tabletop RPG guides that also serve as a handy encyclopaedia for writers using the setting…

“Includes […] a huge gazetteer [examining the distinct regions of: The East, The North, Oriab, The Seas, The South, The West, The Moon, The Underworld, and Worlds Beyond.], [descriptions of thirty] People of the Dreamlands, lists a number of important non-player characters within the Dreamlands […] over 60 monsters dwelling within the Dreamlands, descriptions of the Dreamlands gods and their cults […] and a fold-out map of the Dreamlands by Andy Hopp.”

256 pages in paper, and now with a PDF version available.

Transmedia Lovecraft – call for creatives

A Lovecraftian transmedia storytelling project is calling for Writers / Storytellers

“Not a paid gig, but minimal commitment; compensation will include early access to cool new story-related technology.”

The call’s coming by a web developer and multimedia producer based in Boston, USA.

Some key lessons I learned from a transmedia ARG masterclass during the summer: transmedia works need multiple time-sensitive entry-points to the narrative, not just one entry-point at the start; lead the audience into two x half-hour blocks over four weeks (eight weeks is too long).

Several folks have had similar ideas. A Twitter-based game called Cthalloween is discussed here (as if Twitter isn’t horrific enough…). And Alchemic Dream apparently have a game wireframed, called Kadath Quest. Others have apparently mumbled on Twitter that the format might be a way to get away from having to actually read Lovecraft’s fiction. Personally I would have thought that a well-acted audio narrative, incorporating chunks of Lovecraft’s own words, would be an excellent scene-setter for such a creative game.

More podcasts on Lovecraft in the comics

More new Panel Borders podcasts, examining Lovecraft in the comics…

#2. Alan Moore: The Horrors at Red Hook: Alex Fitch talks to Alan Moore about his final graphic novel.

#3. Panel Discussion: “Alex Fitch chairs a panel discussion on Edgar Allan Poe and H.P. Lovecraft, with contributors including novelists China Mieville and Denise Mina, and illustrators Mark Stafford and Alice Duke.” Recorded earlier this year at the British Film Institute.

At the Mountains of Microbes

Living ice in Antarctica

“I think this entire ice sheet is alive. That has yet to be proven,” said John Priscu, a professor at Montana State University, who has been doing field work in Antarctica for 27 years. What is proven, Priscu said, is that bacteria are in the ice. […] in tiny veins of liquid water that crisscross the solid ice […] In the lab, ancient bacteria from ice samples 420,000 years old, retrieved from more than 2 miles inside the ice sheet, have quickly shown signs of life. “We melt the water, and they grow,” Priscu told Our Amazing Planet.


Above: common East Antarctica underground nematode.


Above: Halicephalobus Mephisto: new species found nearly a mile deep in the earth’s crust in summer 2011.

Remix politics

Interesting short opinion article on the likely political impact of ‘generation remix’…

“Everyone over age 12 when YouTube launched in 2005 is now able to vote. What happens when — and this is inevitable — a generation completely comfortable with remix culture becomes a majority of the electorate, instead of the fringe youth? What happens when they start getting elected to office?”

I love the fact that Lovecraft was a pioneer of shared fictional world-making, and later became the ground-zero of remix culture because his works were allowed to fall into the public domain.

S.T. Joshi’s blog updates

S.T. Joshi’s blog has updated. It includes, among other items, news of the new illustrated version of the biography which should be published in Autumn 2012…

“…heavily illustrated biography of Lovecraft (the tentative title — which I don’t care for — is H.P. Lovecraft: Nightmare Countries), to be distributed exclusively in Barnes & Noble bookstores. […] I hope to suggest or supply numerous illustrative matter, including photographs of Lovecraft (probably drawing on the extensive collection assembled by Donovan Loucks), copies of letters or manuscripts, and so forth.”

Lovecraft scholarship in 2012

A couple of non-Joshi scholarly items, noted as due for publication in 2012…

Green, Matthew (2012). “A Darker Magic: Heterocosms and bricolage in Moore’s recent reworkings of Lovecraft”. In: Alan Moore and the Gothic Tradition. Manchester University Press. (Forthcoming, 2012).

Weird Realism: Lovecraft and Philosophy. Zero Books, (Forthcoming, 2012). Seems to have been due since 2010, and “will deal with a small number of H.P. Lovecraft’s greatest stories” when it finally appears.

As If: Modern Enchantment and the Literary Prehistory of Virtual Reality

Interesting-sounding new book coming from Oxford University Press… As If: Modern Enchantment and the Literary Prehistory of Virtual Reality by Michael Saler. Out in January 2012, but there’s a Kindle edition already available in the USA (published 3rd Dec, not available the UK). Looks very interesting, although OUP have saddled it with an unappealing front cover which has dreadfully bad typography.

Edward Castronova says of the book… “This is the best cultural study of fantasy I have ever read. A powerful, liberating argument, woven together from an impressive array of sources, all treated well and fairly. Saler routs the assumption that enchantment and reason oppose one another”. Here’s some of the offical blurb…

“Many people throughout the world inhabit fantastic imaginary worlds [online, in videogames or in fan communities]. These activities are often dismissed as harmless escapism or bemoaned as pernicious wish-fulfillments that distract from the serious business of life. Saler challenges such claims by excavating the history of imaginary worlds in the West since the late nineteenth century, when the communal and long-term immersion in such worlds first began with Sherlock Holmes. The book contends that imaginary worlds emerged at this time as sites of rational and secular enchantments for the modern age. They continue to represent distinct social practices informing political, social, and spiritual life. Individuals often use imaginary worlds as a playful space to debate serious issues in the real world; they also use them to hone their understandings of the interplay of reason and imagination and the provisional nature of all representations. Saler provides an overview of how imaginary worlds went from being feared by the Victorians to being inhabited by the Edwardians, and discusses in detail the creation and reception of the worlds of A.C. Doyle’s Sherlock Holmes, H.P. Lovecraft’s Cthulhu Mythos, and J.R.R. Tolkien’s Middle-earth, among many others. […] Saler’s book contributes the historical back-story of those deeply engaging imaginary universes, highlighting their vital lessons for how we can remain enchanted but not deluded in an age that privileges the imagination as much as reason.”

Of course there were also many other technical precusors of virtual reality in the Victorian and Edwardian eras — such as giant panoramas, fraudulent spiritualist seances, grand Wagnerian ‘immersive’ theater, fairground ‘haunted houses’, etc. A number of history books on these have appeared in recent years. And literature was not without its own technologies that were both individuating and communal at the same time, such as techniques of coded layering such as that found the ‘reserved’ forms used by the likes of Christina Rossetti or the secret codes of queer poetry. One of the interesting changes in genre fiction is that this ‘depth coding’ was no longer available as a literary technology for such writers, since everything had to be “out in the open” in terms of readability. In this respect, what’s interesting about Lovecraft is that his best work finds some potent ways to slip a little ambiguity and ‘difficulty’ back into genre fiction.

The illustrated man

Vague news of a new S.T. Joshi project — H.P. Lovecraft: Nightmare Countries is apparently set to be a heavily illustrated life of Lovecraft, something which previous biographies have not really been able to do. Publisher’s Marketplace reports it has sold to a publishing house.

“is illustrated with photographs, documents, and other images and telling the story of Lovecraft’s life”

Fungi grows…

Innsmouth Free Press has the guidelines online for the anthology of short fiction titled Fungi

Fungi is an anthology of dark speculative fiction (horror, fantasy, science fiction, and any other variant, such as steampunk) focused solely on the fungal.”

Don’t forget that most of the fungi is down below ground, and what we see as toadstools and mushrooms are just the fruiting bodies. I also discuss bio-luminous slime molds at length in my long essay on the sources and wider historical contexts of Lovecraft’s “The Colour out of Space”, to be found in my Lovecraft in Historical Context: Further Essays and Notes (2011).


Above: Sea Anemone Stinkhorn (Aseroë Rubra), native Australian fungi.