* Y. Torhovets and M. Andronova, “Features of functional epithets in the stories of H.P. Lovecraft” (title translated), Studia Philologica, Vol. 1, December 2019. (Philological study in Ukranian. Examines and categorises Lovecraft’s use of “epithets used to appeal to sensory feelings” in the reader. Finds that his visual epithets predominate, compared to auditory and olfactory epithets).
* J. Bazile, “Ludoformer Lovecraft: Sunless Sea comme mise en monde du mythe de Cthulhu”, Science de jue, No. 9, 2018. (In French with English abstract. Examines the videogame Sunless Sea, seeing in its level design and “narrative architecture” an attempt to recreate “semantic continuity” with Lovecraft’s own approaches to narrative).