SpaceX has released its 4k “Starship: Mission to Mars” video. The Starship, which should launch to orbit later in the spring, is seen making possible a mission to Mars.
New store: 3D Shards
Sickleyield has kindly made his formerly-paid ShareCG items free. I’m not sure what was formerly paid there, but going through the items I noted…
SY Big Wave iRay. A big ocean wave with spray. And posing bones.
SY 200 Morphs for Genesis 8 Head & Body.
His conversion of DieTrying’s 182 Morphs for Genesis 2 Male and Genesis 2 Female. Also available for Genesis 1.
His paid G8 items are now over at the new 3D Shards store (slow to load, give it time). A very slick store, with 78 items there at present. Has his new G8 Pinocchio wooden puppet-boy and the older Marshmallow Man / Snowman, among others.
Tutorial: Blank Boi to storybook Space Boy
Blank Boi to storybook Space Boy:
Requires:
Blank Boi base figure.
BlankDolly.
Elf Basics.
Blank Boi Nose freebie prop.
Blank Boi in Space freebie clothing set.
1. Load the Blank Boi base figure in Poser. To be found installed in Poser (totally counter-intiuitively) under Figures ..\3DZToonz\BlankBoi\BlankBoi.cr2
2. Load Elf Basics hood and clothing to head and body. Found under Figures ..\Elf Basics. Conform if needed.
3. Load Pose ..\BlankDolly\ Normal Shader | Dolly body gets you the eyes seen here.
4. Props | Blank Boi Features | Nose. Load to head.
5. Adjust DollyEars morphs on ears (from BlankDolly) for pointiness. Set ears slightly off-centre for added quirkiness. A little postwork clean-up will be needed re: the conjunction of the ears and the hood, when seen at at certain angles.
6. Hide (make ‘not visible’) the end of the elf boots. This makes him less obviously a generic fantasy figure. Set the “Feet swap” morph to “2” for the new ‘toon feet’ seen added below.
7. Props ..\Blank Boi In Space | BB Space Pack for an oxygen backpack. If the .OBJ is lost on loading, it’s to be found in ..\Runtime\Geometries\treasurechest\bboiclothes
8. Apply Aiko 3 poses. V3 also, but those poses will tend to reposition the figure somewhere else on the stage.
9. Change the material diffuse colours to a more space-y colour scheme.
10. Render in flat colour and lineart, and combine these two renders in Photoshop…
Not ideal. The ears are sometimes seen inside the hood. The neck-joint needs more of a spacesuit-like air-seal. The feet are ok, but not great. There are probably better figures with which to make a whimsical space-adventure storybook, but the Boi is fairly cute and it could be done. The lack of a mouth is a great advantage, since you wouldn’t have to be constantly tugging at that to get it to look right, or manually drawing it in.
Gift Certificates for Renderosity
New Gift Certificates for Renderosity, from $150 to $500. When purchasing, you need the email address of the recipient…
“the recipient will receive an e-mail informing them that they have received a Gift from someone at Renderosity”
Your recipient can spend ‘a bit at a time’. For instance if someone only spends $50 on an order, they’d still have a remaining $100 on a $150 Gift.
Also useful for collaborative projects with freelancers, where you need to buy a creative partner some assets. But you don’t particularly want to get into just sending them the cash via PayPal, or buying it yourself and then sending the files.
Release: Poser 13
Poser 13 has been released for Windows. Available now at Renderosity. There’s also a 21-day free trial.
Upgrade from Poser 12 is $99, full-price for 13 is $250. Poser 12 is still on sale at $150. There doesn’t seem to be an upgrade offer from Poser 11 to 13, curiously. But I imagine that anyone who wants to has already done the Poser 11 to 12 upgrade.
Poser 11 is still on sale thankfully… but is now hiked up to $150 at Renderosity (was $52 for a long time). However, note that Neowin still has it for $80, an ongoing roll-over offer officially approved by Poser’s parent company Bondware.
The “Windows 10” system spec probably doesn’t mean much, since Poser 12 and now 13 run fine on Windows 7. But note that Windows 7 users can’t install Ken’s store-purchased Python utilities due to lacking the encryption needed. Note also that ZBrush 2022.7 or higher is now required for GoZ round-tripping to Poser 13.
A Mac version of 13 is also set for release, soon-ish… “We expect the Mac version to follow the Windows release in a few weeks as a free update for Poser 13 license holders.”
Also due is “an exciting new figure” but this is still “in the works for Poser 13”. The existing free 25Gb content bundle is the same, but it seems it’s now split into more manageable download bundles.
Installers for 11 / 12 / 13 are now all available at the posersoftware.com site.
As usual, expect any new version to break a few Python scripts, because Python “knows nurthing” about any ‘Poser 13’ version. There is one forum report that EZSkin 3 won’t run on Poser 13, for instance. But there’s already a fix for the script. However, the dev team also quickly posted a “new installer” that may fix this without the need for the new fixed script.
Also as usual, new users of a vanilla Poser 13 may have to tweak their rendering settings to get the optimum configuration for their particular hardware setup. There’s a lot to digest there, several things have changed with the new Cycles/SuperFly, and it will pay to study the new settings for a few hours.
Ok, so… new items for Poser 13 which caught my eye in the list were:
* The “latest open source Cycles engine” from Blender, which in Poser is branded as SuperFly. Not all Blender Cycles nodes are present. It’s a slightly cut-down version, plus some Poser-specific nodes. The new version in Poser 13 gives much faster rendering, especially on animations and complex scenes… “GPU renders of complex scenes benchmark at under half the time required for the same scene on Poser 12.” Also works on CPUs, I hear. Also has “Improved adaptive sampling for faster renders” and an “Updated animation rendering system for better productivity [when] rendering movie sequences.” The new “GPU rendering on remote nodes” can speed things up even more, if you have the kit and ability to pay the electricity bills and can wire up a local render farm.
* “Updated Walk Designer and Talk Designer, for better compatibility with all figure types and support of imported libraries.” Again, animators will likely be happy at that.
* New ‘Post FX’ post-render options… “denoise, exposure, saturation, gamma, brightness, contrast, bloom, blur and pixelate.” Nothing you can’t do in Photoshop, but nice to have. Bloom may be interesting. If it looks good, is consistently controllable, and has enough light spillover to become ‘glow’.
* Improved Intel Open Image Denoise (OIDN) module. One of the best features of Poser 12, and now also in Poser 13. Good to see they’ve integrated a more recent version, though no version number is given. It works wonders on either CPUs or the GPU, which suggests it is indeed the latest version (previous versions were GPU-only).
* “Improved morph and weight-map copying system makes creating clothing easier.” Clothing makers will no doubt welcome that. (Update: Two bug-fix releases to 13.0.287 focused largely on these features). PoserPython scripting now “includes Match Centers to Morph, Joint Order, and Copy Morphs From”.
* Downloadable full PDF manual. Useful for those who locally index and search an archive of PDFs and forum-captures, using full-text desktop search software such as dtSearch or Docfetcher. The manual is not quite up-to-date. For instance, the new Enhanced Shadow Catcher in P13 does work with SuperFly, though the manual says it won’t.
There are unconfirmed forum reports that the Preview viewport / rendering “has improved”, but no comparison screenshots. For this reason, it may be unwise for those in mid-project on a Comic Book Preview rendered animation or comic-book to switch to Poser 13 because they assume that the Viewport / Preview rendering will look exactly the same. It may not.
So, overall it looks like a big must-have upgrade for 3D photoreal animators. It’s also a must-have for those who have a new fast RTX NVIDIA graphics card and want the latest greatest fast software to pair with it. Costly, true, but if the user has the cash for a big shiny new card then they also have the cash to get Poser 13.
I imagine clothing makers may well stick with the workflow they know for now, unless the improvements in 13 are dramatic (I’m not qualified to judge such things).
Overall, the team is to be congratulated. They’ve done enough to justify the version upgrade, and have given 13 a clear focus on animation and a big boost in render speed. There are genuine and useful improvements here.
Of course, it would have been great to see a version that focused on non-photoreal and some Python tweaks to help it (e.g. having Python able to address the Post FX box and plug in any .8BF Photoshop filter at that point in the render process). But that’s a much smaller market than photoreal/animation.
In the meanwhile, don’t worry… the world-leading non-photoreal stuff is still in there: Firefly (with Photoshop auxiliary render layers if required) inc. outlines, real-time Comic Book, Sketch.
Onward to Poser 14!
Install test:
* As expected, Poser 13 installs without overwriting previous Poser versions or runtimes.
* Content directory created at C:\Users\Public\Documents\Poser 13 Content
* No .PDF manual in the install, as that’s now a download.
* Poser 11.x and 12.x still launch after install of the 13 Trial version. Import of a Poser 13 scene to Vue 2016 and the latest Vue both work, is Poser 11 is told where the 12 and 13 runtimes are.
* As usual, the new Poser user will need to fix the ever-accumulating light presets problem by tweaking a setting in Preferences.
* Yes, Blender’s Cycles X (here branded as ‘SuperFly’) happily renders on CPUs. There’s no nonsense at install time about “your graphics card is not worthy, so I’m not even installing”, as there is with Blender.
* The new version of the Intel OIDN Denoiser is packaged as a .DLL, so I can’t find what version number it’s now at in Poser 13.
* Checks how many threads Poser is using on a multi-core PC. Poser 13 defaults to 12 threads for me, but in Edit / Preferences I tell Poser 13 I have 24 threads available for its use (12 Xeon cores = 24 threads) in CPU rendering. And if you have that much power, don’t accept Firefly and Sketch render presets that use the old minimum 32 buckets. Tweak this setting up to 128, for a vastly improved rendering speed. Superfly renders are a whole different ballgame, and you’ll need to study and test to get the best for your PC.
* You add your previous runtime to the Library by targeting ../content/ not the ../content/runtime/ folder. When you’ve done this, your old saved scene files should load fine — because Poser 13 will know where to load the content from.
Stop Shreddit videos
Here’s a uBlock Origin filter that blocks all autoplaying image-loops on Reddit forums. I go to Reddit for information and occasional images, not video memes…
|
1 2 |
! Block all autoplaying video loops on reddit.com www.reddit.com##:xpath(//div[contains(@data-testid,"shreddit-player-wrapper")]) |
Also…
|
1 2 |
! Block all autoplaying video on reddit.com www.reddit.com##:xpath(//video[contains(@preload,"auto")]) |
Paste these into your filters list, and save. Reload the page.
You’re welcome.
What’s New for Poser and DAZ Studio, February/March 2023
It’s nearing the end of the month, so here’s another round-up of interesting items for Poser and DAZ Studio, released since my last round-up in mid-February.
As usual, freebies are only noted if commercial-use, or if such obvious fan-art that no-one would think to use them commercially.
Science-fiction:
UniBot 09 a free retro bot for Poser. Old, but only just found by me.
Exotic chairs set for DAZ and Poser. Several with a sci-fi feel. And the big metal one is probably powered by anti-gravity.
The free Artdress for G8F has a Moebius-like sci-fi feel to it.
Steampunk:
Nautilus Boat. Simple but effective.
Rusted Metal for DAZ iRay, a merchant resource.
Scrappy the Robot for DAZ Studio.
Fantasy:
Forest Spirits, Tree and Mushroom for Genesis 9, and poses.
Great to see Poisen back. His latests packs are Evil Trees, Elden and DireStones.
Varg 8 for Daz Dog 8. A Middle-earth movies style warg for DAZ Studio. Requires DAZ Dog 8. You’ll also find new warg-riders on the DAZ Store, though they’re distinctly beefier and more Warcraft than Tolkien’s generally small and wiry orcs.
Iron Mask for G8M. A medieval-style ‘man in the iron mask’ mask.
Storybook:
A free Winter In A Bottle. A home-made snow-shaker for Christmas.
See also the free Christmas Lighthouse, which would also fit the bottle.
Wooden Mecha. Pinocchio style wooden puppet for DAZ Studio.
Old Giant Wood Blackboard Chalkboard.
The new Hr-255 hair.
Skateboarding Bundle, being skateboards and G9 poses. There are also G8 poses in other earlier packs.
Toon:
Free, Dear Me for Sakura & Genesis 8. A free (for a limited period) DAZ Studio remake of the classic Japanese Poser base-figure NearMe, aka Near Me. Near enough, by the looks of it. With DAZ you’d get the wide range of clothes and hair, but you won’t get Poser’s excellent real-time Comic Book mode. Needs G8F base (free) and Sakura 8 (currently on a 60% discount).
Update: Nope, sorry, I just cannot get this to load on Sakura 8 (or G8F) as advertised. No instructions in Documentation folder. Shaping sliders are present, but they just make a mess of Sakura. File under: “the maker knows how it works, but no-one else does”.
The unusual semi-toon Tabbie for La Femme. It doesn’t look like the hair is included, but it’s Hr-162 with a dark leopard material on it.
King Of Frogs, low-poly for M3 Low Res. Might be just what you require if you need a stage full of dancing frog-men.
Sleepy Chull, a clothing add-on for Nursoda’s recent Chull figure.
Animals:
Reindeer for DAZ Horse 3. Also comes with white fur.
Nature’s Wonders Dragonflies & Damselflies of the World Vol. 2. Requires Nature’s Wonders Dragonflies & Damselflies.
Also Nature’s Wonders Turtles of the World Vol. 2, with the same proviso.
History:
An Ice Ages Prehistoric Tar Pit for your mammoths and woolly rhino.
An old traditional Middle East Town for DAZ Studio. Perhaps founded 12th century, and decayed to the 16th.
The Celestial Corsair for DAZ. A 16th-17th century sailing ship with a variety of MATs.
Boat 65, a free Pacific style rafter.
A free Old tobacco pipe.
Wolmol has a fine range of free SuperFly MATS for his railway models and rail sets.
A floppy Arah3D Lucky Hat, also looking suitable for a 19th century milkmaid etc.
An Elegant Billiard Room from the mid/late Victorian era.
A free Vintage dForce sailor dress and jacket for G8F, and Vintage sailor hat.
Apollo Mission Control room, for Poser.
Shaders, materials:
Feeling like going out on the terrace, in the first warm spring sunshine? You’ll be needing the Soda Pop! Shaders. 20 shaders for pop drinks, as DAZ .DUF files. You may also be needing some Orange Juice and a pair of fab sunglasses.
Character poses and presets:
Free G8F Saucy Sitting Poses.
Two Gun Man Pose Bundle for G3M and G8M. Two-gun ‘action movie’ poses.
British TV buffs will recall Patrick Macnee as John Steed and Diana Rigg as Emma Peel. Together they were the British Avengers in the 1960s. Both free, but requires M3 Low-Res.
Utilities, plugins, software:
A free 7 Color Color Ramp for Poser SuperFly.
MAT Tiler for Poser 12. There’s a Demonstration video on YouTube.
PD Howler 2023 is now on the DAZ Store.
Tutorials:
Horror Lighting: A Definitive Guide.
The free G’MIC for Photoshop now has its digital camera emulation filters all documented.
That’s it for this month. As always, a few dollars for my Patreon will be of great help in these difficult times.
How to use Ocenaudio as a simple ‘video to audio’ extractor
How to use Ocenaudio as a simple ‘video to audio’ extractor. No need for online services or questionable free software from Whereizitagin.
1. Open Ocenaudio (the excellent freeware replacement for Audacity). Drag drop the .MP4 video file on the sidebar.
2. It will be opened as if an audio file.
3. Save it as .MP3. There will be a progress-bar, showing time remaining for conversion. It’s that simple.
R.I.P. Phil Cooke
It’s sad to hear that Phil Cooke (‘Phil C’), the PoserPython expert and Python teacher among his many other talents, has passed away. Renderosity has a memorial page, and HiveWire has a forum thread.
Release: Clip Studio 2.0
Clip Studio 2.0 has been released. New features include…
* A new “3D head model” on which the user can adjust “eyes, nose, and mouth” to get a stylised look. Meant for reference, for hand-drawn over-sketching/painting… not iRay-like production rendering.
* A “hand pose scanner”. Scan a live hand pose, via a webcam and some reasonable softbox lighting. The hand pose is (more or less) applied ‘live’ to the 3D dummy’s hand in Clip Studio. I assume only those with specialist hand requirements need this, as there must surely be packs of 100s of organised hand-poses already available for Clip Studio’s generic 3D dummies?
* “Automatic shading” for flats, applying shadows based on your lineart and use of colours. A somewhat uninformative video demo is available, but it looks like it does work and has quick presets. If it can stay completely consistent from panel to panel is another matter.
* The flexible ruler now works with scenes that have a fisheye camera perspective.
* Depth-fogging cameras. “Enable Fog, to add a fog-like effect that expresses depth in 3D space”.
* “Spin blur” effect (e.g. semi-blur a speeding spinning missile, or a bouncing ball). I’m amazed they didn’t have this before.
* Import… “It is now faster to import posable 3D files with a large number of bones and meshes.”
Release: Clavicula 0.9.9.5
Clavicula 0.9.9.5, a new release for the free and innovative modelling software.
And in the comments, “export renders with a given screen resolution” may be coming by the end of 2023.
Raffael for Poser
A brief note on Raffael for Poser, for the benefit of future searchers. I didn’t know this existed. Raffael is a flexible ‘base figure’ with several unique character morphs, and his Renderosity store page says he now ships free with Poser 11. He’s quite low-poly, but looks pleasing and ships with a great many sub-morphs.
To load after install, he’s not under !Raffael or Raffael or 3D Dream (the maker), in the Library listing. Actually buried deep, under…
Library | Figures tab || Figures folder | Raffael | 3Dream | Raffael
Also loads in DAZ Studio…
Poser | Figures | 3DDream.
To make the most of this freebie you should install his vital Raffael – Freebies collection 1, which among others includes neanderthals (male and female), a stylised doll, and two unique youth presets (unique for Poser).
Here we see my quick render of the Neanderthal with Creepy Kid hair. Backdrop photo by Toby Speight.
After install, the freebies are then all found under Poses | ! Raffael with a good range of figure types as one-click morphs. There are also MATs and more, all nicely organised. Renders in SuperFly with no problems. Has a paid but rather fabulous male skin pack along with others.
Takes Hiro 3 action poses, I found, more or less. But make sure you first save a T-Pose to get back to. There’s no T-pose in the freebie pack. Elbow crease-bending is definitely not great on some poses, like many older figures. Otherwise anatomically correct, though.
Commercial renders OK on all content.
Raffeal appears to have a completely unique face rig, since none of my existing expression presets will move it at all. There are many face part control dials, but no dials for expressions (happy, sad etc).
What this (now free) figure totally lacks is clothing, other than a basic one-click photo-mapped body suit (to remove this, reload the skin MAT in Poses | ! Raffael). And there’s no CrossDresser licence for Raffael either, so clothing can’t be had that way. Only by wrestling with the Fitting Room. Ugh. Such a pity… what a waste of a nice friendly figure. There is one basic clothing maker’s ‘merchant resource’ for sale on Renderosity, though, for making basic clothing.
PD Howler’s new 3D capabilities
In the last month the PD Howler software (aka Dogwaffle) has been accompanied by ten new YouTube videos showing the new 3D capabilities in the latest version. The latest one is on working with DAZ Studio exports.
Boots for Genesis
There are a couple of worth-having male freebies on the DAZ Store freebies page, at present. The boots are especially useful generic ‘superhero’ type boots, if you want to get away from ‘fat clomper’ type of boots and toward something more stylish.
After install, the Boots for Genesis are found under: Genesis | Clothing | GnBoots.
Tested with Genesis 3 Male and Genesis 8 Male. Just choose Autofit | None and the boots fit nicely.
Obviously you’re going to ‘kitbash’ (or for 3D, ‘runtime bash’) with this, to make something unique. As I’ve done here. I don’t know of anything that’s specifically designed to work with the boots, and Ravenheart didn’t then make Genesis trousers/pants of a matching length. I can’t find any freebies that were made for the boots, and you only get one MAT with the boots themselves.
The base parts of ‘Sci-fi Guard Outfit’ for G8M seems to kind-of-work with the boots. But as you can see on a G3M there’s poke-through and you’d need to make an opacity MAT. I’ve quickly combined the boots/suit with other random stuff by grabbing some extra pauldrons and gloves from other content packs, and added the Armarni hair. Not great, but could work as a starting base for more character development.
Release: Curvy 3D 5.0
The Windows desktop sculpting software Aartform Curvy 3D 5.0 final is now available, having been in beta since November 2020. Cost is $99 (around £92 in the UK), and there are further discounts available if you purchased an earlier version (check your email).
An important new feature in 5.0 is adaptive subdivision on the meshes. There’s no video trailer yet for 5.0, but the YouTube channel will likely have one soon.














































