So the news is that Cinema 4D (Maxon) has purchased ZBrush outright and is getting the main dev team along with it. Makes sense, as ZBrush has now been dangerously flanked. On one side by the one-time purchase 3DCoat 2021, offering quality sculpting to newcomers and studio bosses who want to avoid the mind-bending ‘thrown together by mad monkeys’ interface of ZBrush. And flanked on the other side by the free Blender 3.0 (and eventually a Blender 4.0 in a few years, possibly with a focus on sculpting). Of course Blender also has its own UI difficulties, but is far better than it was a few years back.