Butaixianran has kindly created a free DazToBlender: Daz to Blender Bridge updated fork…
“I updated the official Daz To Blender Bridge, now Daz model can be exported from Blender with morphs and textures, so you can use Blender as a Daz Bridge to other 3D tools.”
It’s already had a number of bug-fixes, and animation import has been added. Normal maps can be saved to .JPG to reduce bloat. Also supports Genesis 8.1 and 9.
No texture or base mesh resolution changes are involved with the conversion, and the user is left to do that in Blender. Or just use Blender as a pass-through to other software. As always, geografts and complex geoshell and similar overlay things many not convert well.
Regrettably Blender 3.1 or higher is required, so you need a powerful enough PC to pass Blender 3.x’s “install or not?” test and get Blender to install. Update: Blender 3.51 for Windows 7 (early May 2023). Needing no installer, it will now launch on Windows 7! Hurrah.