Blender 3.0 now has an official release-date, 1st December 2021. This will bring its asset browser, aka a Content Library. It will also have many Freestyle and Grease Pencil improvements nailed down (as much as anything ever can be, in Blender), and the new Cycles X renderer. “X-what?”. Think normal Cycles but…
* 2 to 7 times faster
* apparently gets faster with the complexity of the scene
* works like iRay, the speckled complete scene pops in and then the speckles are progressively refined. No more tiling squares running across the screen.
* it overhauls the underlying render architecture, which should lead to further advances in the future.
Poser 11 and 12 use Cycles (branded as ‘SuperFly’), and thus Cycles X seems likely in Poser at some point in the years to come.
But I’m guessing Cycles X is probably not going to be CPU / GPU agnostic, like iRay is. Contrary to all the NVIDIA marketing ra-raa, any recent version of iRay will run perfectly well on CPUs alone. If you have enough CPU cores/threads for it. But it sounds to me like Cycles X will need a hefty and expensive GPU / graphics card.