Based on what I hear about NVIDIA drivers and OpenGL, and also the ‘death’ of DAZ Studio and Vue on the ‘Big Sur’ Mac OS, it seems to me that the Mac can no longer be considered a serious and stable platform for 3D graphics production work. As such I will no longer be wasting time on this blog in also trying to note or consider the tedious “Mac issues” in my posts. I’ll simply assume that all readers are running Windows.
