The DAZ Store has a nice freebie through 15th May 2012, a set of quality pirate chests, “Treasure Chests” which normally retails for $15.

The DAZ Store has a nice freebie through 15th May 2012, a set of quality pirate chests, “Treasure Chests” which normally retails for $15.

The editors of 3D Art Direct magazine have started the magazine’s first download podcast. Artists covered in the first MP3 include…
DeeDee Davies (Vue Studio, Poser Pro and Carrara Pro); and Les Garner from Sixus1 Media (Poser models and props)
Do you have a scene made with the free Blender, that you want to render complete in DAZ Studio? Silvio has written a new Blender plugin that claims to do that…
“I have written a plugin for Blender 2.6.2 bridge, to DAZ Studio 3.1 or up. It exports the 3D geometry to DAZ Studio, via [Blender’s] Collada export, and it exacts camera animation positions, rotation, dolly, zoom, DOF…”
Probably not textures, though, if it’s a Cycles scene. I know from experience that nothing on earth will export one of those with textures.
Here’s his detailed 24-minute video tutorial…
McjTeleblender is a…
“new kit of scripts designed to quickly export DAZ Studio scenes, even animations, and render them in Blender using Blender’s GPU-accelerated ray-trace renderer named Cycles.”
It’s early days, and the scripts are still being patched. But it all appears to work and offers yet another (and free!) option for high-end raytracing from DAZ Studio scenes.
Added to the sidebar links directory: Ceiga magazine.

PretA3D has a excellent new 15-minute tutorial on how to use the Reality 2 high-quality renderer plugin with DAZ Studio… “Getting started with Reality 2″…
A nice little trailer for “Chasing The Dragon”, being made in Poser Pro 2014…
Templum is a new digital arts magazine, now inviting submissions for the second issue. Quite painter-y, but probably open to those who overpaint their DAZ Studio and Poser renders.

Micheal 5, the new Genesis-enabled version of Micheal for DAZ Studio, has just been released.

Send your DAZ Studio characters to Hell Blender, with a brand new tutorial and pipeline overview researched and written by Jon Hallier. The Blender guys are of course working on the free Make Human software, which is current stuck at alpha 0.6. But until Make Human becomes usable, Exporting DAZ Studio 4 figures to Blender might come in handy.
DigiTech has posted a lengthy new whitepaper/tutorial on pipelining customised character assets for the popular free Unity game engine, based on DAZ Studio exports…
“This tutorial presents an asset pipeline, and design and code analysis information, to support the character customization workshop project download [available] for Unity game engine. […] The character customization workshop provides a foundation for a startup individual or small team of developers to begin introducing character management to their games.”
A global search-and-replace operation had messed up the links on my DAZ Training Videos page. Apologies for that. All fixed now.
Any new standalone figure from Nursoda is welcome. They are always of excellent quality, and have immense amounts of character. So it’s great news that he’s just launched another excellent characterful older female character called Aina…

Nursoda’s freestuff website has also updated with a fab set of free poses for Aina and his popular Hein figure…
Rampa has posted a file that gives a better starting t-pose, for use in exporting FBX characters from DAZ Studio to iClone using the new 3DXchange5 Pro.
DAZ’s Micheal 5 character is almost ready for release, to join the existing Victoria 5 as DAZ’s flagship male/female characters. This is a preview of what he’ll look like…


