Fantasy Attic’s Christmas Gift Page for 2021 is seeking nice donated Poser/DAZ freebies to give away, in the ‘Advent Calendar’ style page (one reveal per day, through to Christmas). Also 2D backgrounds etc.
Category Archives: Poser
Monkeying with Moho
The venerable indie animation software Moho, now back with its original developers, has released a YouTube preview of a new CrazyTalk-like ‘Live Mesh’ feature. Apparently this is…
coming with the free Moho 13.5.2 update for Moho 13.5 owners
Looks like you can relatively easily add face-rigging to a 2D image, for a 2.5D animatable look, something other software can also do. Though here it looks nicely professional, is integrated into the all-in $400 software (i.e. no $1,000+ of extra plugins to buy), and it obviously gives good results.
Sadly it’s probably not an alternative way to rig a Poser face, and thus perhaps have an older Poser figure fake the look of having ‘real stretchy muscles’ under the skin. Other than as a 2D rendered from Poser. That’s because Moho (formerly Anime Studio) had licencing problems with the Smith Micro / Renderosity switchover, and that caused the drop of the Poser import feature with Moho 13. My guess would be that there was a big script doing the work and that was by Smith Micro and had not been labelled as public domain (as DAZ tends to do with key scripts, presumably to prevent such future problems). So far as I know 12.5.x was the last Moho to officially support Poser import, and there have as yet been no experiments to see if the following is possible:
Poser 11 -> Moho 12.5 -> save file -> open in Moho 13.5.
Poly Haven
From South Africa, the new Poly Haven. A library website of free CC-Zero Blender assets with, at present, what appears to be some quality-control. A test of a small oil-can gave me an open public download (no sign-up needed). The polished and roomy new site seems to be from a small group of young Blender enthusiasts, who plan to run on a mix of crowdfunding and ads. It’s crowdfunding now.
Opening my test file failed in Blender 2.76, but succeeded in 2.83. Automatic Blender to Poser conversion then succeeded nicely, and the can was inside Poser in seconds and looking good.
Winging it…
I stumbled on a couple of interesting alternative possibilities re: curing the DAZ-to-Poser ‘butterfly wing’ eyelash problem, at least for Genesis 1 and 3. Get rid of the lashes altogether in DAZ, first.
1) A free set of G3F Morphs. One of which is…
‘No Lashes’ – embeds the lashes deep inside the head and scales them to a near microscopic size
Once loaded, found under: Parameters: Actor : Head : Face : “Eyelashes Hide”.
2) A free ‘No Eyelashes’ morph for Genesis 1. G1 is still useful for comic makers due to its great many creature and other morphs, and the ability to easily go to Poser 11 via DSON.
Once loaded, found under: Parameters: Actor : Head : Face : Eyes : “No Lashes”.
Works on a test Poser 11 import via DSON, and no “Sub-division OFF” is then needed there to fix the eyelashes.
Dinoraul sale
On now, a 50% off Dinoraul sale. Lots of prehistoric creatures that veer toward monsters, a lake-full of ancient fish, and also lots of prehistoric trees. Also an Ice Age rhino and an early man.
Zipping through his store I noticed two I’d never seen before. Originally made for Poser 5/6, so I’m guessing they’re old Content Paradise creatures recently resurrected. Still too expensive for me at $8 each ($4 would do it), but now in the WishList. Good looking toony D&D-style monsters are always welcome in the runtime, and old textures don’t matter so much — now that we have up-scaling AI and the Poser 11 Comic Book mode.
Zock DR. Lives most of its life in a swamp-hole, one part below and another above water?
Maxer DR. Probably a flooded-swamp reed/mud-bank creature, usually half-submerged.
What’s new for Poser and DAZ in October 2021
Halloween is coming up soon, so it’s about time for a slightly-early pick from the latest DAZ and Poser releases and resources which appeared during October 2021.
As usual, freebies are only here if they allow commercial use renders, or are obvious fan-art.
Once again, not everything at DAZ was looked at because of the usual “Out of Memory” browser crash on browsing back through the DAZ Store. Workstation desktop PC, masses of RAM, latest modern Chrome-based browser, only one browser tab open, pagination ‘on’ (i.e. not using infinite scrolling on the site). This is the only site this happens on. After three pages.
Science-fiction:
Ancient Sci-Fi Kitbash 3D Assets in OBJ at $5. Nicely done by Harry Rowland, and suitable for all sorts of ‘ancient alien civilisation ruins’ from steaming jungles to icy wastes. Note these are “suitable from far away establishing shots, middle distance and block outs” and your hero won’t be climbing them in close-up. Still, very usefully generic, and I imagine they’d work nicely with Vue ecosystems and atmospheres.
Stonemason’s new Urban Future 8, another in the series for DAZ Studio.
Big Spheric Lab by Cybertenko. A bit X-Men, but the ‘steely-eyed missile-men’ of the 1950s got to make such structures first. Thus I guess you don’t have to worry about copyright on this, as there’s clear ‘prior art’.
Sumerian Winged Disk with interior.
Need opponents for your fleet of Sumerian Winged Disks? Cybertenko has a new Mercury Starfighter for Poser, with M4 pilot pose.
Need some quick Zbrush robo pilots for your sci-fi squadrons? The new MopBot ZBrush tool is free.
The APC758 for DAZ.
Jetcarrier for DAZ Studio. Stylish, and looks even better from underneath…
Cat Girl super-heroine mask for G3F.
Kitbashers 096 MMG3M, which has unusual super-villain knuckle-dusters.
Bastard, a 2000AD-like toon security guard for Blender. Free, for Blender 2.81 or higher, and with materials. Loaded fine in Blender 2.83 but I saw no textures.
The free Respirator for Poser.
Steampunk:
Just one this month, the free Steampunk arm for G8M.
Fantasy:
Blood Orchid Diorama by Akri.
G8F Creation Kit, a Merchant Resource for creating new fantasy and other characters, with automatic extended licence. Nice. Let’s hope there’s the same for G3 soon, which is still an important target for facial mo-cap.
Fury for La Femme, a generic fantasy warrior outfit.
Carts of various rustic types, seemingly in .OBJ with textures.
A 3 Raven Court iRay Winter Expansion, for the ancient 3 Raven Court.
Halloween:
Radu for M4. Dracula’s young brother.
Free Clown Hair for G8.
Free Claws for Halloween!… but requires “Alyson 2”. “Alyson who?” She was the Poser 9 base female companion to Ryan 2 (Ryan2 in your runtime search), two figures that shipped free with Poser 9. Poser SR3 Ryan2 was apparently required to run Tyler GND. I’m fairly sure there was also a female equivalent of Tyler GND so presumably (being based on Alyson 2) the claws will also fit her. They may also fit Ryan2 / Tyler GND, at a guess.
Free Halloween Masks including a werewolf.
Places, landscapes, plants:
Boulevard Beach for Poser and Beach Volleyball court.
Tiny Plants: Flowering Sea Thrift. The sort of plant you might see on a windswept island.
A free 3D-scanned Stonewall for DAZ, with matching ground square.
HD Scans Garden Ponds. Not quite a sedate British garden pond, but I guess in other parts of the world a pond that looks like this might be a part of the garden.
Photo Props: Baseplant Construction Set 2 from ShaaraMuse3D. Scrubby edge-land plants.
Storybook:
Anime Jester for La Femme.
A free Buzzed Nape Short Bob for LaFemme, the Poser flagship female figure.
A free Cake in .OBJ format.
EV Thigh High Socks for La Femme.
Toon:
Iuri Hair for La Femme and more, good generic short hair that looks like it could take a tooning material and Comic Book ink lines quite easily.
Lazy Hair Brush Set for Clip Studio Paint. A one-stroke toon hair brush, new in from Japan.
Animals:
Horizontal Dogs. 28 different ‘laying down’ poses for the HiveWire Big Dog and Puppy, and bonus Hivewire Cat poses. See also the dog breeds at Philosopher’s Egg.
Nature’s Wonders: Bees of the World Vol. 2 by Ken G.
Historical:
Deepsea Egyptian Ancient Texture Add-On, which puts back the original colours that were scoured away by millenia of desert winds. It’s a texture set for the Deepsea Egyptian Ancient Temple.
Old Library, a super new setting for DAZ Studio. This is a “PC+ Exclusive” and it seems you can’t buy it without a PC+ membership at DAZ.
dForce Chemise a la Reine for G8F. Also a dForce Edith Outfit from the 1910s.
Sarantos v16, a sporty late 1960s car. For a more mundane ‘1950s France’ feel, the Fiat Toplino and trailer.
Free hippy Wild Star Glasses for Genesis 8.
An FG Old Fancy Printing Press, a complete 1960s/70s print-shop. Could be useful for a gangsters tale? Think ‘counterfeiters’.
Ancient Boards – Weathered Wood and Plank Shaders for iRay.
Pose and animation sets:
WMs Macho-Man group pose sets for G2 through G8. I guess you’re meant to substitute the man shown for someone with a bit more beefcake.
‘Abducted By Alien UFO’ Poses for G8. Well made, by the look of it. Might also be useful for ‘space stations attacks’ where the station loses gravity.
Classic Superhero Poses for Genesis 8M.
Seated Model Poses for Genesis 8 Male.
Tutorials and new YouTube playlists:
How to Mimic PBR – Understanding Texturing for Clothing and Skin Assets Tutorials. Bump up your knowledge of texturing, with this complete guide to emulating complex PBR-like textures in Poser and DAZ.
Kitbashing for Beginners – Dramatically Expand your Asset Library. Specifically aimed at widening the range of what you have for your male characters.
Poser talks: lip sync in Poser. A new ‘rescue’ playlist of early videos about the standalone Mimic LipSync Studio 3 for Poser (no longer sold, still works) and the native Talk Designer that’s still in Poser 11 and 12 (and now supports La Femme).
Utilities and scripts:
Free Blinking scripts. Add a new animation track, run the script, and 600 frames of eye blinking animation are auto-added to your Poser figure. Fixed up and working/expanded in Poser 11, and also caters for figures with differently named ‘blink’ dials.
MC render – render clothes only. Useful for making Library thumbnails for variant MATs in Poser. Also a figures only variant.
An archived set of free Loop and Chain-making scripts for Poser. Still working in Poser 11, though, for the ones tested.
A new Billboard Builder for DAZ Studio, which requires the new base C66 Graphics Plug-in.
Remove Vendor Link files from Poser. Vendors have started putting their store-link pictures in the Library.
And finally, Mags Master for Poser 12. An assistant to help with magnets. Poser 12 only.
Ok, that’s it for now. More picks next month.
Poser 12 Early Access 12.0.703
Poser 12 Early Access has a new version, 12.0.703 (13th October 2021) for download. The last one noticed here was 12.0.617 (early August 2021). According to the Changelog / Release Notes it’s been through seven unreleased iterations since then, with this current public release being the eighth such.
This time around Python has been a clear focus of the hard work. Various PoserPython fixes, and some nice extensions of Python’s capabilities in Poser 12:
– Python API method poser.PrefsLocation() now returns full path including filename of Poser prefs file.
– Python: Provided an easier way to identify a library “prop”.
– Python: Now accesses some of the Material Room context menu commands.
– Added material.SpecularMapFileName() function to Poser Python API.
– Added support for addons-style third-party Python scripts that load at start-up.
– Added method to find a parameter specifically by internal name.
– Python API event now recognises when user has switched to another room.
Many more Python changes are detailed in the full Changelog / Release Notes.
I also see notes of various work done on Animation Sets/AnimSets and also the Material Room. Collapsible hierarchy. Also some small UI fixes, and the Japanese translation of Poser gets another tweak.
Lots of fixes for installing downloaded purchased content and scripts, too.
On the fringe
Here’s another reason why you might not want anti-aliasing on your ToonID (aka ‘Clown Pass’) render, as explained by Photoshop plugin maker Peltmade…
“for best results, make sure you don’t have anti-aliasing. This makes it easier for MultiFill to paint the white areas in your image.”
They’re assuming here that you’re working with Photoshop and their comics flatting plugin the old way. Scanned hand-drawn lineart, and then you manually make colour flats from that by painstakingly using the Paintbucket.
But with 3D renders from Poser you already have the colour render and also (ideally) a ToonID render in your layer-stack. If you then Paintbucket into the ToonID render when it’s in Photoshop, and the render is anti-aliased (i.e. ‘the jaggies’ are smoothed out, which is not normal but is possible if you do it a special way or blur it), then you’ll likely get some fringing at the edges of each of the colour wells.
Most of the time that should not matter for 3D comics makers, as the lineart you lay on top should be thick enough to cover those fringed edges. And you’re likely filtering a colour layer anyway, and the filter will smush any edge-fringing. So will the blending going on in the stack. If you’re only using the ToonID for area-selection with the Magic Wand + Smooth, then it also doesn’t matter.
If you chop or filter the lineart in Photoshop, such that the colours-edge beneath is revealed, it’s going to be a problem to fix either way. Best to get it as right as possible in the original 3D scene setup.
Adding to the line-art is not a problem (i.e. adding missing bit or lines, or chips in lines, even erasing and re-drawing simple toon eye-brows). But cutting it away or cutting into it would be, in this sort of situation.
But of course, now you can use my new Poser discovery to effectively get pseudo colour-flats within Poser and in real-time.
What was new for Poser and DAZ in September 2021?
It’s that time again. Here’s my monthly round-up of interesting or unusual new content for DAZ and Poser, and occasionally for other software. As usual the DAZ site locked up and became unresponsive after page 4, so I may have missed some. Also as usual, freebies are only linked if commercial-use or obvious fan-art.
Science-fiction:
Cybertenko’s Sci-fi Modular Helmet for M4, with lots of great variants.
Coflek-Gnorg’s Worm for Poser and DAZ. With a bit of wrangling two worms could also double-up as horns.
The Jar for DAZ Studio.
REX Hsu and his free mecha platforms in .OBJ format.
BackMatte Volume 1 – Desert Canyons.
Steampunk:
Steampunk Horse for DAZ Studio.
Steampunk Bird for DAZ Studio.
The free The Steampunk HeartGlass.
The 1900s dForce Bootstrapper Outfit for Genesis 8 Male.
Fantasy:
Monster Blades for DAZ Studio.
Fantasy Chess Set for DAZ Studio.
Aeros for the HiveWire Horse. A flying horse figure with animations.
Halloween toon:
Spooky Halloween for DAZ Studio. Appears to have a stylized broomstick/mop that would match well the DAZ toon goth-girl Lenore and the Raven. Just desaturate the textures and re-load.
Spooky Halloween also has a Cauldron addon and a Cute Bat add-on and a Cute Owl add-on for DAZ Studio. Again, all suitable for matching with Lenore and the Raven.
FrankenNip props set, a toon Frankenstein’s castle lab.
Toon:
Is it a cat, or is it a That? Can be made into a shaggy ‘hippy raven’ variant. Free Arms for That.
The free Lolo Kitty for Lolo Hai.
A free Pose pack for Darkseal’s Iznt toon character, with 24 poses.
A free Pose pack for Darkseal’s Minotaur Asterion.
Storybook:
Cute Socks Set for G8F with wrinkle morphs.
Various ‘Putting coat on’ morphs for the Hoodie for Kids 4.
Creatures:
Felidae by AM – Lynx, which requires the Felidae by AM – Lion.
Songbird ReMix Amazon. Quality birds of the Amazon Basin, for Poser and DAZ. A wealth of lovely birds in a pack fully updated in September 2021.
Songbird ReMix Cool & Unusual 2, for Poser and DAZ. Including hummingbirds.
Pip the Chick. A just-hatched fluffy chick.
Free PiSong Tree Frog Poses and Poses for Poser 4 frog. Poser 4? Well, yes… still useful for artists’ reference. And who knows, they may just fit the Gecko and other PiSong toonimals, which for some reason have no poses today.
Landscapes:
Train Tracks Seamless PBR Texture.
A free Basilisk Den set for DAZ Studio.
Predatron’s Date Palm Trees for DAZ Studio. Realistic, with browned under-leaves.
Egyptian Elements for DAZ Studio. Ancient Egyptian desert ruins, un-painted.
Unusual clothing:
Almost Mermaid for La Femme for Poser. A mermaid tail.
Anime Jester for La Femme, with a somewhat-Moebius hat.
Women’s jumpsuit with embroidery and blouse for Marvelous Designer. Could probably be got to DAZ by a clothing expert.
Scripts, presets and node-noodling:
A basic de-grunging Matcap for Poser 11. Remove grunge and speckling from materials, while retaining the overall colour. To be used in combination with the Poser Comic Book mode, to get colour flats.
Capture the DAZ Studio ‘real-time rendered’ iRay Viewport, and speed up animation capture by over 80%.
Face To Face Autopose Arms for DAZ Studio. Confusing named, but basically: put a hand or finger in contact with a specific bit of the scene. You already have “Look At That!” scripts. Think of this as “Touch that!”.
MARSA Pipe Dream. Again, another script that’s a bit mis-named. Tubing and pipe creator scripts for DAZ Studio. Can be randomized.
MAT Edit for Poser 12. A fully-feature material editor and wrangler.
One-click ‘Easy Silhouette’ view for Blender 2.9 or higher. See how your scene ‘reads’, in terms of its silhouetted shapes.
Tutorials:
FlowScape: Paint 3D Animated Scenes in Seconds. FlowScape is the affordable and fun real-time landscape maker.
Second Skin: The Complete Guide to Geoshells in DAZ Studio.
How to create fog in Vue, as in “true volumetric fog” which streetlights and window-lights mistily glow through. Nice, but I’m guessing you may need a big render farm to render it.
And finally, DAZ Studio now runs on a Mac again.
That’s it for this month. More picks in October.
Poser Figure Creation – $2.99
A start-to-finish tutorial on exactly how to create and rig a working Poser figure, made in 2012 by one of my favourite toon makers Darkseal. Was at Content Paradise, and I’m fairly sure I never picked it up there in the big closing sale. Now at DAZ as Z Poser Figure Creation with Darkseal, and currently just $2.99 in the sale.
The “Z” in the title is for ZBrush, used for the figure sculpting. The seven hours of .MP4 videos are high quality, and there’s no alternative low-res version, and thus you’re in for about 8Gb of downloads on this after purchase.
The Alien Joe figure that results is also available. Obviously you’re then buying this to inspect how it’s made and how the rigging is done, with reference to the tutorial and to follow along.
Poser toon demos
A few quick Poser lineart/toon demos, for figures picked up this week in the bargain bins at the current DAZ sale.
Serpentallica for Poser. Shows up in Figures as “Metal Snake”, with a couple of poses under “M-Snake”. Also has wings.
RBot for Poser. Takes Aiko 3 poses and probably other generation 3 poses. There’s a head morph to remove the antenna. Texturing is poor, but could be easily fixed up to be a slick robot companion for Cookie and Chip.
RDNA’s Thursday’s Child for Cookie, for Poser. The eyes alone get you a long way toward a toon goth Cookie. Here seen with other hair, glasses and top. Totally un-optimised here, I just spent a minute on it.
Matcap for Poser 11
Matcap for Poser 11. You’re welcome.
The material is de-grunged, but its overall intended colour is retained. A more suitably artistic texture (i.e. that doesn’t scream ‘3D speckly grunge’ to regular comics readers) can then be subtly added via plugging a hand-inked texture tile into the Alternate Diffuse. Ignore the hat, it’s raw and untouched as yet. And obviously there are some missing ink-lines, that would need hand-inking. And you’d want the inked lines on another layer in Photoshop, and then blend them in better. But you get the idea.
Not for use on eyes, of course, and skin may need a softer treatment. Thus we can’t just have a script blast the entire character.
Can’t think why I didn’t think of it earlier. A basic form of matcap by simply blurring out the existing textures, while keeping the intended colour. You can of course build on this base, and try to develop the more complex forms that the animation industry understands as ‘matcap’, which involve fixed shadows and suchlike.
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### v.1.0 September 2021. # A quick degrunger script for Poser 11.x. Runs on the current texture # and removes grungy detail, while retaining their averaged base colour. # Not good for skin and eyes, but good for dark grungy and speckly # clothing etc textures. Intended for use with the Poser 11 Comic Book # Preview mode, to get colour flats to go underneath a seperate lineart # render from the same scene. ### import poser scene = poser.Scene() # Test if we have materials even present. mat = scene.CurrentMaterial() if mat: tree = mat.ShaderTree() root = tree.Node(0) # Test if we have a Diffuse_Colour node with something plugged into it. imgmap = root.InputByInternalName('Diffuse_Color').InNode() # Yes we do, so continue with the MATcap process. if imgmap: shaderTree = poser.Scene().CurrentMaterial().ShaderTree() root = shaderTree.Node(0) imgNode1 = root.InputByInternalName('Diffuse_Color').InNode() parameterU = imgNode1.InputByInternalName('U_Offset') uOffset = imgNode1.InputByInternalName('U_Offset') uOffset.SetFloat(12) texStrength = imgNode1.InputByInternalName('Texture_Strength') texStrength.SetFloat(1.3) # Create Noise node and set its paramaters and position noise1 = shaderTree.CreateNode(poser.kNodeTypeCodeNOISE) noise1.SetLocation(230,460) noise1.Input(0).SetFloat(3.0) noise1.Input(1).SetFloat(2.0) noise1.Input(2).SetFloat(1.0) noise1.Input(3).SetFloat(0.0) noise1.Input(4).SetFloat(1.1) # Plug the Noise node into the right slot. shaderTree.AttachTreeNodes(imgNode1,parameterU.Name(),noise1) root = shaderTree.Node(0) imgNode2 = root.InputByInternalName('Diffuse_Color').InNode() parameterV = imgNode2.InputByInternalName('V_Offset') vOffset = imgNode2.InputByInternalName('V_Offset') vOffset.SetFloat(12) texStrength = imgNode1.InputByInternalName('Texture_Strength') texStrength.SetFloat(1.3) # Create another Noise node and set its paramaters and position noise2 = shaderTree.CreateNode(poser.kNodeTypeCodeNOISE) noise2.SetLocation(230,600) noise2.Input(0).SetFloat(3.0) noise2.Input(1).SetFloat(2.0) noise2.Input(2).SetFloat(1.0) noise2.Input(3).SetFloat(0.0) noise2.Input(4).SetFloat(1.1) # Plug the Noise node into the right slot. shaderTree.AttachTreeNodes(imgNode2,parameterV.Name(),noise2) shaderTree.UpdatePreview() scene.DrawAll() else: print 'The current selection is not driven by an Image Map.\n\nThis means it cannot be MATcap-ed.\n\nTry making a selection in the Material Room.' else: print 'Please first select or set up a material in the Material Room.' |
Poser to Blender
New version of ADP’s free Poser to Blender script, with new fixes to run in Poser 12. Scroll down to 10th September 2021 post and install notes…
There is also now an automatic Blender to Poser conversion script, that goes the other way. Quickly liberating the wealth of Blender content locked in .blend files, for use in Poser.
“We’re going to need a bigger bucket, Doreen!”
In Poser 11, you may have long relied on your trusty old CPU-rendering Firefly custom render-presets. But they may not have kept up with what your PC can do.
For instance I have a 12-core PC, and so in Edit / Preferences I tell Poser 11 I have 24 threads available for its use (12 cores = 24 threads) when CPU rendering with Firefly.
To speed Firefly up enormously in such a case, I switch the Bucket Size on an old Firefly render preset up to 512. Most likely you have some old presets hanging around too and they are a decade or more old and are perhaps running at a Bucket Size of 32. Or you followed some advice that was that old. 32 was a good safe setting for the days when most people had only 1 or 2 threads available for rendering. Think of it as the size of each bucket of paint that Poser ‘throws’ onto the render canvas, in order to render your picture. Small processing power = small buckets each time.
If your PC can’t handle a big fast Bucket size of 512, I’m guessing you could perhaps try 256 for a 6-core / 12-thread PC with enough RAM. 256 also works well for a modern post-2010 graphics-card render. But beware of setting 512 for a graphics card, as it may well crash your driver on older cards.
“But I use SuperFly now”, you may say. Ah, but can SuperFly do the old-school Firefly lines, or the Firefly ambient occlusion? Here are two presets made very fast on a 12-core PC. Obviously you’re going to choose CPU not GPU on your render settings panel, for these.
Lines:
Ambient Occlusion (turn AO on for scene lights, first):
“Fast” as in… two or three seconds at 1800 pixels. For lines or AO. Obviously if it’s a character with hair and complex bits and inefficient lighting, then it’s going to be a lot slower. But still quicker than otherwise.
The probably applies to other software such as MojoWorld. Make the ancient default bucket-size bigger.
Update: Poser 12 is a bit different, with the move to Cycles 2. CPU users of “adaptive sampling” rendering with SuperFly will apparently paradoxically see better results from quite small bucket sizes.
The Thing in Poser
Digging around in PZDB for aliens and monsters I stumbled on JoeQuick’s ‘The Thing’ morph and materials for Freak 4. Still available, free as ‘Rock Man for F4‘. Though in my runtime it shows as…
Readers will recall I had tried to recreate the famous Fantastic Four comic-book character ‘The Thing’ in DAZ Studio, and had only got so far and it was not very satisfactory.
But in Poser and the Comic Book mode… it’s looking better. The skin is still far from ideal, and probably needs geometry made rather than a photoreal texture. A bodysuit with a geometry ‘crust’ might do it. There are also the ‘short shirtsleeves’ visible in Preview, but not in a render. (Update: Will Shetterly kindly points out the arm fix required).
Here’s a quick real-time Comic Book view in the viewport…
He’s a generation 4, so the three finger M4 Creature Creator morph will work…
This does not give the three squarish fingers + thumb, but is better than a normal hand. The toes are more difficult and the alien two-toes Creature Creator morph doesn’t do it. Freak does come with a Foot Width morph though (needs to be applied), which helps a bit. The neck also needs to be shorter. The Thing basically has no neck to speak of.
So, that’s as good as it gets at present. Poser, Freak 4 and JoeQuick’s morphs. Plenty of superhero poses for Freak 4, too.



















































































