I’ve just had a quick look into the DAZ Studio problem on Macs. I’d glanced at it when I looked at what the new Filament renderer is, and had then spotted that DAZ Studio 4.14.0.8.. was Windows 64-bit only — as I told my readers here.
But being a dedicated Windows users I don’t take much notice of Mac stuff, so I left it at that. It now seems that the new Mac OS update simply broke DAZ Studio on the Mac altogether. There’s no simple ‘rollback DAZ to 4.12.1.117, and all you lose is Filament’. Richard Haseltine on the forums states, of older DAZ Studio versions that…
“I would very much doubt that older versions [of DAZ Studio] would work any better”
Wow. So I guess Mac users will now have to run DAZ Studio under Windows, since I get the impression that having the latest OS is effectively required by Apple. Most modern Mac users can run a Windows install on a Mac with a free utility called Boot Camp. Doing that is said to be fine re: the DAZ viewport and rendering. Which is not the case with the Mac user’s other “virtualisation” option in which both the viewport and rendering are far from ideal.
Apparently a fix for the show-stopping problem on Macs is “not due until mid-2021”, again according to DAZ forum guy Richard Haseltine.
I’m told that DAZ Hexagon, the modelling sister of DAZ Studio, has not been able to run on the Mac OS for many years now.