A new iteration has been released for Poser 12 Early Access.
The last public update was 12.0.421 (public on 2nd March 2021). It’s now at 12.0.469 (public on 7th April 2021), so there are six behind-the-scenes updates included in the new release.
Notable items in the Changelog:
* “OpenGL Comic Book Preview: Last Draw checkbox option added to improve quality of geometric edge lines”. Hurrah, this is the first non-photoreal tweak for Poser 12, and hopefully the first of many. I wonder if this change is related to my discovery of ‘how to fill in the chips’ in Poser 11 lineart?
* “Material Room: added ‘Replace All’ button in Texture Manager. Gives the ability to replace all occurrences of a texture map with a newly selected texture map in a single action. The ‘Replace All’ button opens a drop down list to replace all occurrences of a texture map in a material, object, or the entire scene.”
* “Material Room: Implemented drag/drop of an image map, to replace an existing image map node”.
* A number of improvements and fixes to the Japanese and German translated versions, which at a guess possibly also led to the “FBX Export texture map improvements” which fix “missing text characters”. Possibly Japanese and the German ‘dotted-letter’-type characters were not being passed into the FBX, at a guess?
* Some OPTIX rendering tweaks and fixes.
* “Added PoserPython actor locking functions”. At a guess, this may be related to the new commercial script LockMaster for Poser 12.
* Python API now “has the ability to delete morphTarget”, and “remove a morph from an actor”. Sounds useful, to be able to clear some or all morphs with a click.
And some ‘store-purchased content install’ additions and tweaks, which I don’t intend to use. I’ll still be downloading and installing manually. Some of it will be unavoidable though… “Added ability to present dynamic promotional images as background to splash screen on launch”.