I found gnuThumbnailer 1.2. It’s a free thumbnail generator and batch image-processing tool from 2015, in English and German.
What can it automatically apply to a batch of thumbnail renders?
Images can be stained (sepia effect, grayscale, user-defined color).
The colors of images can be overlaid.
Can make images lighter or darker.
You can add a colored or a transparent border to your images.
You can add a watermark to your pictures.
Very nice, especially since I can’t get the Netherworks Thumbnail Designer to work, which I bought a couple of years ago. gnuThumbnailer appears to do more or less the same thing as Designer, albeit working outside of Poser.
gnuThumbnailer is free for non-commercial use, and is pay-what-you-want if you use it for commercial work. It’s for Windows and Linux and requires Java, but it has a portable version (which means, if a future Java upgrade breaks the software, as can happen, the Portable should still keep running because it bundled the required Java runtimes).
So, Poser content makers reading the above description will see the options here, for helping to automate the making of standard 91 x 91 pixel Poser thumbnails in 16-bit .PNG, but… with your own border and brand overlay easily added via an automated batch process.
Ah, but how to get a nice set of uniform thumbnails for gnuThumbnailer to work on? What you want there is D3D’s batch “Render Content” script that ships for free with Poser 11, as an ‘official partner’ script. This is found at… Top Menu | Script | Partners | Dimension3D.
This script appears to be a expansion of what used to be his “Batch render poses” script (which no longer loads for me in Poser 11, even with AVfix). The new “Render Content” can make batch renders from a set of Poser poses, and there’s also a slot to load a reset pose in…
There’s no Help or entry in the Poser PDF manual for this, but it’s fairly easy once you’ve spend 20 minutes figuring out what the buttons do and testing it. Your Poser pose sets should be found down on the folder path…
..\content\Runtime\Libraries\Pose
… though a few freebie makers may have used ..\Poses But I guess if you’re a maker you have have saved out the finished poses saved out elsewhere, in a production folder.
The script does not also move the camera to frame the applied pose, which means some poses may fling the figure out of view of the camera. You might want to hack it, so that the figure is placed back at the scene origin before rendering.
The batch “Render Content” script then uses your current render settings, so be sure you don’t set it running on 100 SuperFly renders at 4000px, or your PC will be running through that for days. The script has no QUIT! option, once the renders are underway.