Modo 13 has been released, adding among other features…
* native GPU rendering for AMD Radeon.
* ‘Modo Bridge’ to the Unity and Unreal engines.
* “the UV toolset in Modo 13.0 has been further simplified”.
* define only a portion of a mesh to be used for creating boolean operations.
* “huge advancements to the schematic viewport, providing a cleaner and easier-to-manage artistic experience”.
* advanced storage, manipulation, and output of data in a variety of forms.