Demos for the NVIDIA RTX are unleashed as a technology showcase this week, the Game Developers Conference. The RTX holds out the promise of…
“real-time ray tracing to game developers and content creators”.
It’s centred around the Volta GPU system, which NVIDIA says is… “multiple integers faster” than previous generation architectures when it comes to ray tracing. Microsoft is reported to be on board as a partner, with a… “new DirectX Raytracing (DXR) API. Any GPU capable of DirectX 12-class compute should be able to run DXR”, and a few game studios are working on demo games.
But it seems it’s not going to be boxed and in the $300 racks at the stores anytime soon. According to NVIDIA the technology is likely to take some “years” to mature, and for consumers to have the zippy hardware that can run it fully. I’d guess… perhaps by the year 2020?