{"id":28460,"date":"2019-07-17T05:48:40","date_gmt":"2019-07-17T02:48:40","guid":{"rendered":"https:\/\/tentaclii.wordpress.com\/?p=28460"},"modified":"2019-07-17T05:48:40","modified_gmt":"2019-07-17T02:48:40","slug":"gibbous","status":"publish","type":"post","link":"https:\/\/jurn.link\/tentaclii\/index.php\/2019\/07\/17\/gibbous\/","title":{"rendered":"Gibbous"},"content":{"rendered":"<p>Excellent, I see there&#8217;s even <em>more<\/em> quality Lovecraft videogaming set to ooze up from the depths&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/gibb.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/gibb.jpg\" alt=\"\" width=\"250\" height=\"370\" class=\"aligncenter size-full wp-image-28461\" \/><\/a><\/p>\n<p><em><a href=\"https:\/\/youtu.be\/Zfbel8N52xY\">Gibbous<\/a><\/em> is a Lovecraftian videogame done in a &#8220;traditional 2D animation style&#8221; and runs to some 60 hand-painted traditionally-animated scenes of the city of Darkham with 70 &#8220;fully voiced&#8221; characters.  Including a talking kitteh who has been zapped by the <em>Necronomicon<\/em>.  A tome which various cultists in Darkham would very much like to obtain. <\/p>\n<p>The game looks great, and sounds like fun.  It seems to be a sort of LucasArts <em>Day of the Tentacle<\/em>, as if art-directed by junior illustrators at Disney and written by Lovecraft operating in self-parody humour-mode. <\/p>\n<p>Though it remains to be seen if it&#8217;s as laugh-out-loud funny as <em>Tentacle<\/em>, as smoothly animated as old-school Disney, and can avoid the sort of game-stopping head-banging puzzles that so often break story-flow in such games.  But the game has been in development for many years, has produced a demo, and it looks like quality. It&#8217;s due on Steam for the PC on 7th August 2019, and may be one for Lovecraftians to play along with young relatives who enjoy the likes of <em>Gravity Falls<\/em>. <\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/gib1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/gib1.jpg\" alt=\"\" width=\"480\" height=\"480\" class=\"aligncenter size-full wp-image-28462\" \/><\/a><\/p>\n<p><em>Release: 7th August 2019 on Steam.<\/em><\/p>\n<p><em>Update: 16th August and it&#8217;s getting very good reviews all round.  A classic?<\/em><\/p>\n<hr>\n<p>The general approach and cat-character makes me think vaguely of a more glo-paint-coloured Inkscaped version of the <em>Ghostworld<\/em> title, a game that Microsoft had in development in circa 2013\/14 but which they <a href=\"https:\/\/www.jurn.link\/tentaclii\/index.php\/2014\/07\/10\/ghostworld-vanished-into-the-aether\/\">squished while it was still in development<\/a>.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/ghostworld1-600x847.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/ghostworld1-600x847.jpg\" alt=\"\" width=\"529\" height=\"747\" class=\"aligncenter size-full wp-image-11949\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/ghostworld2-600x349.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/ghostworld2-600x349.jpg\" alt=\"\" width=\"529\" height=\"308\" class=\"aligncenter size-full wp-image-11950\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Excellent, I see there&#8217;s even more quality Lovecraft videogaming set to ooze up from the depths&#8230; Gibbous is a Lovecraftian &hellip;<\/p>\n<p><a href=\"https:\/\/jurn.link\/tentaclii\/index.php\/2019\/07\/17\/gibbous\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-28460","post","type-post","status-publish","format-standard","hentry","category-lovecraftian-arts"],"_links":{"self":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/posts\/28460","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/comments?post=28460"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/posts\/28460\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/media?parent=28460"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/categories?post=28460"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/tags?post=28460"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}