{"id":21366,"date":"2018-12-22T05:21:08","date_gmt":"2018-12-22T02:21:08","guid":{"rendered":"https:\/\/tentaclii.wordpress.com\/?p=21366"},"modified":"2018-12-22T05:21:08","modified_gmt":"2018-12-22T02:21:08","slug":"ancient-egypt-alive-with-kitties","status":"publish","type":"post","link":"https:\/\/jurn.link\/tentaclii\/index.php\/2018\/12\/22\/ancient-egypt-alive-with-kitties\/","title":{"rendered":"Ancient Egypt &#8211; walking with kitties"},"content":{"rendered":"<p>Lovecraft would have liked strolling about Ancient Egypt, petting the sacred kitties. The <em>Assassin&#8217;s Creed: Origins Discovery Tour<\/em> enables one to do that.  The best-selling <em>Assassin&#8217;s Creed Origins<\/em> videogame is set in the Ancient Egypt of Ptolemy, and since spring 2018 has a special official &#8220;Tour mode&#8221; &mdash; without the user needing to wrestle with acquiring and installing third-party no-combat mods&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/egy2.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/egy2.jpg?w=529\" alt=\"\" width=\"529\" height=\"298\" class=\"aligncenter size-large wp-image-21367\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/egy1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/egy1.jpg?w=529\" alt=\"\" width=\"529\" height=\"298\" class=\"aligncenter size-large wp-image-21368\" \/><\/a><\/p>\n<blockquote><p><em>The Assassin&#8217;s Creed: Origins Discovery Tour<\/em> is a mode that will allow you to explore ancient Egypt without being interrupted by combat or quests. Purely educational, this mode is a &#8220;virtual museum&#8221; in which you can simply walk around or take guided tours.<\/p><\/blockquote>\n<p>Excellent idea, and seemingly unique as an official option for a big AAA game that&#8217;s top-of-the-range in terms of ancient environment recreation in real-time 3D. I&#8217;ve used no-combat mods before for the likes of <em>Morrowind<\/em> etc, and some games such as <em>Rime<\/em> have unofficial trainer\/savegame combos which effectively serve as no-combat\/no-enemies mods.  But it&#8217;s good to see big developers supporting &#8216;virtual tourism&#8217;.  Actually we should probably call it &#8216;virtual time-travel&#8217; in this case, and presumably it extends the game&#8217;s sales period into decades (rather than the usual six years or so). <\/p>\n<p>The <em>Tour<\/em> comes in two identical variants, with different access points. If you own the latest <em>Assassin&#8217;s Creed: Origins<\/em> already, you can download and start the <em>Discovery Tour<\/em> from the game&#8217;s main menu. If you own the standalone <em>Discovery Tour<\/em>, then you can start it like any other Windows application.  <\/p>\n<p>There&#8217;s nothing on Amazon for &#8220;Assassin&#8217;s Creed: Origins Discovery Tour&#8221;, but it&#8217;s <a href=\"https:\/\/store.steampowered.com\/app\/775430\/Discovery_Tour_by_Assassins_Creed_Ancient_Egypt\/\">on Steam at \u00a312.50<\/a> and also Ubisoft&#8217;s own UPlay service.  Although if you&#8217;re not signed up to either it&#8217;s probably a lot less hassle to get an unlock code for the standard game <a href=\"https:\/\/amzn.to\/2R0SuYi\">via Amazon<\/a> at \u00a316.50, then download it from the main servers.  The page for the Amazon purchase states that&#8230; &#8220;The Discovery Tour is available now as a free update!&#8221;.  <\/p>\n<p>However, be warned! The Tour alone needs 42Gb(!!) of space hard-drive.  That&#8217;s going to be a <em>long<\/em> download it&#8217;s you&#8217;re on slow broadband.  I guess there may be a disk version for those with slow rural broadband, but you&#8217;d need to check if the Discovery Tour on the disks or not.<\/p>\n<p>Apparently the Discovery Tour version for the new follow-on game, <em>Assassin&#8217;s Creed: Odyssey<\/em> (set in Ancient Greece), is coming soon.  Other games have unofficial mods, as discussed in a <em>PC Gamer<\/em> article in the October 2018 issue, <a href=\"https:\/\/www.pcgamer.com\/how-modders-are-removing-enemies-from-games-to-create-stress-free-experiences\/\">&#8220;How modders are removing enemies from games to create stress-free experiences&#8221;<\/a>.  The world of <em>The Witcher<\/em> is probably the most interesting to readers of this blog, though it would be interesting to find one for the new <em>Call of Cthulhu<\/em> game and take a stroll around an access-all-areas Innsmouth. Such mods usually go by the name of &#8216;no-enemies&#8217; \/ &#8216;no-threat&#8217; \/ &#8216;no-combat&#8217; mods.  So far as I know there&#8217;s not yet any one website that collates and links to them all.  Also of note, at the highly-polished end of games, is one of my favourites which is <em><a href=\"https:\/\/amzn.to\/2BsE6yk\">TheHunter<\/a><\/em>. This is effectively a no-combat walking game, if you choose to carry a camera rather than a rifle.<\/p>\n<p>And yes, there are kitties in the Ancient Egypt of <em>Assassin&#8217;s Creed: Origins<\/em>&#8230;.<\/p>\n<blockquote><p>Cats can be found just about anywhere in the world of <em>Assassin\u2019s Creed: Origins<\/em>. We\u2019ve had the most luck finding them on the outskirts of larger towns, though. Try fishing villages and smaller farming communities. Take a stroll along the water or through the fields and keep an eye open for the furry four-legged creatures. Simply crouch near a cat and, if you\u2019re lucky, the cat will come seek you out and let you pet them. Though some will remain aloof, as cats will.<\/p><\/blockquote>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/cats2.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/cats2.jpg?w=529\" alt=\"\" width=\"529\" height=\"298\" class=\"aligncenter size-large wp-image-21369\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/cats.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/tentaclii\/oldimages\/cats.jpg?w=529\" alt=\"\" width=\"529\" height=\"298\" class=\"aligncenter size-large wp-image-21370\" \/><\/a><\/p>\n<p>Which makes one think&#8230; would a &#8220;Cats of Ulthar&#8221; game mod be possible?  With the story?  Or perhaps in <em>The Witcher<\/em>, using the kitties and their animations extracted from <em>Assassin\u2019s Creed: Origins<\/em>?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lovecraft would have liked strolling about Ancient Egypt, petting the sacred kitties. The Assassin&#8217;s Creed: Origins Discovery Tour enables one &hellip;<\/p>\n<p><a href=\"https:\/\/jurn.link\/tentaclii\/index.php\/2018\/12\/22\/ancient-egypt-alive-with-kitties\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,27],"tags":[],"class_list":["post-21366","post","type-post","status-publish","format-standard","hentry","category-lovecraftian-arts","category-unnamable"],"_links":{"self":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/posts\/21366","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/comments?post=21366"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/posts\/21366\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/media?parent=21366"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/categories?post=21366"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/tentaclii\/index.php\/wp-json\/wp\/v2\/tags?post=21366"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}