{"id":9724,"date":"2019-02-16T17:38:44","date_gmt":"2019-02-16T17:38:44","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=9724"},"modified":"2025-05-26T16:55:41","modified_gmt":"2025-05-26T16:55:41","slug":"lost-your-toon-id-renders-in-poser-11-heres-how-to-get-them-back-again","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2019\/02\/16\/lost-your-toon-id-renders-in-poser-11-heres-how-to-get-them-back-again\/","title":{"rendered":"Lost your Toon ID renders in Poser 11?  Here&#8217;s how to get them back again."},"content":{"rendered":"<p><em>Update: Poser 11.2 has restored these render switches.<\/em><\/p>\n<p>Possibly as a result of the latest Poser Pro update, I seem to have lost the Firefly &#8220;auxiliary render&#8221; switches. These add additional render types, and their drop-down switches are usually always found on the Firefly Settings panel.  These extra renders are then bundled into a saved Photoshop .PSD file as layers.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/gone.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/gone.jpg\" alt=\"\" width=\"156\" height=\"300\" class=\"alignnone size-medium wp-image-9729\" \/><\/a><\/p>\n<p>But there&#8217;s a workaround fix for this problem, for me and possibly for others. Because Firefly renders can <em>also<\/em> be controlled by an official partner script, which ships with Poser. This script still works, and is robust. Go up to the top menu and find: <strong>Scripts | Partners | Dimension 3D<\/strong> &mdash; and from there launch the <strong>&#8216;Render Firefly&#8217;<\/strong> scripted panel.  <strike>This can also be invoked instantly with <strong>Shift + F<\/strong> on the keyboard.<\/strike> <em>Update: Shift + F seems to have changed now.<\/em><\/p>\n<p><em>Note that this panel <strong>may require you to toggle the render type<\/strong> &#8211; see the drop-down in the top-right corner.  It appears to default to the last-used render type.<\/em><\/p>\n<p>At the foot of this alternative Firefly rendering panel, you&#8217;ll see the expected Auxiliary render type switches (the ones which seem to have vanished from the standard Firefly settings panel).  <\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/panel.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/panel.jpg\" alt=\"\" width=\"663\" height=\"704\" class=\"alignnone size-full wp-image-9725\" \/><\/a><\/p>\n<p>Regrettably this can&#8217;t use your regular render presets, but you can recreate them and then save them as presets for the new panel.<\/p>\n<p>Doing a Firefly render this way works fine, as the features are still there even if the switches are not.  You then save a Photoshop file and it has the expected extra layers. In this instance, Z Depth and Toon ID.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/layers-1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/layers-1.jpg\" alt=\"\" width=\"297\" height=\"158\" class=\"alignnone size-full wp-image-9726\" \/><\/a><\/p>\n<hr>\n<p>For future reference, here&#8217;s what these Auxiliary renders give the Poser Pro user, even if these days you may not care much for the main Firefly render itself:<\/p>\n<p><strong>* Normal.<\/strong> This produces a psychedelic colour-shaded render. I&#8217;ve never had cause to use it, but apparently such renders can be used for adding enhanced bumps and scratches, and were most useful back in the days of low-poly gaming? See the page &#8216;Normal mapping&#8217; on Wikipedia.<\/p>\n<p><strong>* Toon ID.<\/strong>  Also called &#8216;ToonID&#8217; in the Poser Material Room, and simply &#8216;ID&#8217; when its render is in a Photoshop layer.  Each material on your character gets its own material colour, and this is rendered out to a plain flat RGB colour.  This enables easy part-selection in Photoshop. For instance, instantly select all of a helmet, and just the helmet.  ToonID is automatically assigned and its number (and thus colour) can be changed per-material in the Material Room. <\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/deafulttoonid.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/deafulttoonid.jpg\" alt=\"\" width=\"640\" height=\"365\" class=\"alignnone size-large wp-image-9764\" \/><\/a><\/p>\n<p><strong>* Z Depth.<\/strong>  A greyscale depth mask for your scene.  Not useful for scenes with transparency-mapped elements such as leaves and petals, which become ugly square blocks.<\/p>\n<p><strong>* Position.<\/strong> Aka a Position Pass. Looks similar to the Normal render. I&#8217;ve no idea what it does, but the Cinema 4D manual says vaguely&#8230; &#8220;The Position Pass can be used in 3D-compatible compositing applications that can in turn be used to create all sorts of effects with it.&#8221;  Sounds like it&#8217;s of use to high-end compositing and video editing software, such as After Effects.<\/p>\n<p><strong>* Texture Coordinates.<\/strong>  Looks similar to the Position render, and a sort of combination of Position and Toon ID.  Again, possibly useful in video compositing, at a guess?<\/p>\n<p><strong>* Custom 1.<\/strong>  Renders <strong>Diffuse<\/strong> only, unless it has a Material plugged into its node in the Materials Room.  In which case this channel will only render that material.<\/p>\n<p><strong>* Custom 2.<\/strong>  Renders <strong>Specular<\/strong> only, unless it has a Material plugged into its node in the Materials Room.  In which case this channel will only render that material.<\/p>\n<p><strong>* Custom 3.<\/strong> Renders a <strong>Shadows<\/strong> only layer, with dense shadows hard-merged onto a white background (i.e.: not over transparency).  As with Custom 1 &#038; 2, Shadows only render if no materials are plugged into its node.  Note that this is <em>not<\/em> the same as: Render Settings | Options | Shadows only, which appears to produce shadows lighter in tone than Custom 3 (even from exactly the same scene).<\/p>\n<p>One can also fairly easily get <a href=\"https:\/\/www.deviantart.com\/mutinate\/art\/How-to-do-an-ambient-occlusion-render-in-Poser-11-780232577\">an Ambient Occlusion (AO) shadows pass<\/a> from Poser, though not via the Auxiliary render switches.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Update: Poser 11.2 has restored these render switches. Possibly as a result of the latest Poser Pro update, I seem to have lost the Firefly &#8220;auxiliary render&#8221; switches. These add additional render types, and their drop-down switches are usually always found on the Firefly Settings panel. These extra renders are then bundled into a saved [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20,3,12],"tags":[],"class_list":["post-9724","post","type-post","status-publish","format-standard","hentry","category-3d-renders","category-poser","category-tutorials"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/9724","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=9724"}],"version-history":[{"count":2,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/9724\/revisions"}],"predecessor-version":[{"id":23293,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/9724\/revisions\/23293"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=9724"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=9724"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=9724"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}