{"id":6749,"date":"2017-05-05T15:07:56","date_gmt":"2017-05-05T15:07:56","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=6749"},"modified":"2022-07-10T11:21:10","modified_gmt":"2022-07-10T11:21:10","slug":"rust-icator-for-poser-working-in-poser-11","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2017\/05\/05\/rust-icator-for-poser-working-in-poser-11\/","title":{"rendered":"Rust-Icator for Poser, working in Poser 11"},"content":{"rendered":"<p>I&#8217;m pleased to say that <a href=\"https:\/\/www.daz3d.com\/rust-icator-for-poser\">Rust-Icator for Poser<\/a> and Grime-Inizer for Poser (the latter no longer sold) work in Poser 11. They seem a simpler script\/texture-based alternative to the new materials layer-blending possibilities in Poser 11 and SuperFly. For instance, they offer a very simple way to apply a blended cross-hatching texture, without fading the underlying material or changing its appearance.<\/p>\n<p>They&#8217;re billed as&#8230;<\/p>\n<blockquote><p>&#8220;&#8230; one-click age and decay effects you can use on everything in your scene &#8230; can be applied to ANY surface \u2013 human skin, clothes, props, hair \u2013 like any other shader. <strong>Existing texture maps will not be replaced<\/strong>. The shaders incorporate math nodes so the original texture is still visible beneath them.&#8221;<\/p><\/blockquote>\n<p>These scripts (aka Rusticator etc) were updated at the DAZ Store <a href=\"https:\/\/www.jurn.link\/dazposer\/?p=659\">fairly recently<\/a>.  I can confirm that the latest Rust-Icator for Poser runs fine in the latest Poser 11 Pro version (SR6) under Windows&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/grunge-find-1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/grunge-find-1.jpg\" alt=\"\" width=\"640\" height=\"240\" class=\"alignnone size-large wp-image-6757\" \/><\/a><\/p>\n<p>There is however a forum report suggesting that modern Mac users have the &#8216;wrong type of Python&#8217; for this to run.  Could be that it&#8217;s now effectively Windows-only, but that&#8217;s just my guess.<\/p>\n<p>They also seem a bit temperamental about launching from the Poser Library. Firstly they are found under &#8220;Pose&#8221; and not &#8220;Materials&#8221;. Figures they like, Props they don&#8217;t. If there&#8217;s no response from clicking on a Library icon, then use the alternative route of <em>File | Run Python Script&#8230;<\/em> which seems to always work fine even on props. ..\\Runtime\\Python\\poserScripts\\DraagonStorm\\Grunge\\RustShader\\MHGSrustcracked.py is your target.<\/p>\n<p>There are three duplicate sets of the scripts, one for Poser 8, Poser 9, and other named MHGS.  The <strong>MHGSrustcracked.py<\/strong> and other MHGS versions ran fine in Poser 11, from <em>File | Run Python Script&#8230;<\/em>  Do not delete the older P8 \/ P9 versions, thinking you won&#8217;t need them. Because it seems that the working MHGS versions require or call them in some way.  <\/p>\n<p>The scripts call up 4,000px textures from the runtime, which can be swopped out easily in the Materials Room&#8230;  <\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/replace.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/replace.jpg\" alt=\"\" width=\"640\" height=\"283\" class=\"alignnone size-large wp-image-6750\" \/><\/a><\/p>\n<p>For less memory-muching, a smaller file can be loaded and scaling then dialed down from 1.0 to 0.1.  Here I&#8217;ve switched to a piffling little 130px cross-hatching tile, which isn&#8217;t even optimised for seamless tiling&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/crosshatch.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/crosshatch.jpg\" alt=\"\" width=\"434\" height=\"787\" class=\"alignnone size-full wp-image-6752\" \/><\/a><\/p>\n<p>Works in Preview, Firefly, SuperFly and Sketch.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m pleased to say that Rust-Icator for Poser and Grime-Inizer for Poser (the latter no longer sold) work in Poser 11. They seem a simpler script\/texture-based alternative to the new materials layer-blending possibilities in Poser 11 and SuperFly. For instance, they offer a very simple way to apply a blended cross-hatching texture, without fading the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,22,3,12],"tags":[],"class_list":["post-6749","post","type-post","status-publish","format-standard","hentry","category-comics","category-natural-media-emulation","category-poser","category-tutorials"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/6749","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=6749"}],"version-history":[{"count":3,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/6749\/revisions"}],"predecessor-version":[{"id":19191,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/6749\/revisions\/19191"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=6749"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=6749"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=6749"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}