{"id":3694,"date":"2014-06-26T13:03:51","date_gmt":"2014-06-26T13:03:51","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=3694"},"modified":"2014-06-26T13:03:51","modified_gmt":"2014-06-26T13:03:51","slug":"boom-times","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2014\/06\/26\/boom-times\/","title":{"rendered":"Boom times"},"content":{"rendered":"<p>The 3D animation market in general is thriving, according to <a href=\"http:\/\/www.marketsandmarkets.com\/PressReleases\/3d-animation.asp\">a weighty new market report<\/a>.  That&#8217;s despite the <a href=\"http:\/\/www.empireonline.com\/interviews\/interview.asp?IID=1650\">ongoing crisis<\/a> among the custom VFX houses which service big movies and high-end TV series. But in terms of the whole picture (&#8220;hardware, software and services&#8221;)&#8230;<\/p>\n<blockquote><p>&#8220;The 3D animation market is estimated to grow from $21.06 billion in 2014 to $40.78 billion in 2019 at a Compound Annual Growth Rate (CAGR) of 14.1% from 2014 to 2019.&#8221;<\/p><\/blockquote>\n<p>Of course, one would ideally like to know how much of the consumer end of the 3d videogaming industry they included in those figures.  But the relatively small &#8220;$40bn&#8221; seem to indicate that games and console purchases have been removed, as their previous 2011 report found that&#8230;<\/p>\n<blockquote><p>&#8220;The global animation and gaming market is expected to grow from $122.20 billion in 2010 to $242.93 billion by 2016.&#8221;<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>The 3D animation market in general is thriving, according to a weighty new market report. That&#8217;s despite the ongoing crisis among the custom VFX houses which service big movies and high-end TV series. But in terms of the whole picture (&#8220;hardware, software and services&#8221;)&#8230; &#8220;The 3D animation market is estimated to grow from $21.06 billion [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-3694","post","type-post","status-publish","format-standard","hentry","category-the-animation-industry"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/3694","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=3694"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/3694\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=3694"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=3694"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=3694"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}