{"id":3253,"date":"2013-11-11T12:37:39","date_gmt":"2013-11-11T12:37:39","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=3253"},"modified":"2013-11-11T12:37:39","modified_gmt":"2013-11-11T12:37:39","slug":"tutorial-how-to-make-a-bulb-light-glow-in-carrara-8","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2013\/11\/11\/tutorial-how-to-make-a-bulb-light-glow-in-carrara-8\/","title":{"rendered":"Tutorial: How to make a bulb light glow in Carrara 8"},"content":{"rendered":"<p>Following my recent tutorial on <a href=\"https:\/\/www.jurn.link\/dazposer\/?p=3212\">&#8220;how to make a simple sphere glow in Carrara 8&#8221;<\/a>, I&#8217;ve found that there&#8217;s also a way to have <strong>a light<\/strong> glow, rather than have <strong>geometry<\/strong> glow.  Doing it this way takes whole lot less render time than my earlier technique, but the effect seems less convincing unless you want a standard &#8220;car headlight&#8221; effect.  So it seems useful for middle and far-distance lights, especially in instances where you have some geometry objects intersecting the light &mdash; objects that would complicate any Photoshop postwork using a gradient glow filter.<\/p>\n<p>1. First, drop a bulb light onto the stage&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb1.jpg\" alt=\"bulb1\" width=\"300\" height=\"209\" class=\"alignnone size-medium wp-image-3258\" \/><\/a><\/p>\n<p>2.  Click on the &#8220;General&#8221; tab in Carrara&#8217;s Assemble room.  Boost your &#8220;Brightness&#8221; slider way up, maybe between 170% to 200%.  Change the bulb&#8217;s colour to the colour you need.  Run the &#8220;Range Falloff&#8221; slider up to 100%.  Make sure that &#8220;Cast Shadows&#8221; is turned on.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb2.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb2.jpg\" alt=\"bulb2\" width=\"182\" height=\"300\" class=\"alignnone size-medium wp-image-3257\" \/><\/a><\/p>\n<p>3. Now switch to the adjacent &#8220;Effects&#8221; tab.  There, tick &#8220;Light Sphere&#8221;, then click the edit button next to it.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb3.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb3.jpg\" alt=\"bulb3\" width=\"157\" height=\"300\" class=\"alignnone size-medium wp-image-3256\" \/><\/a><\/p>\n<p>4. Clicking in the &#8220;Edit&#8221; box will pop-up a window containing all the &#8220;Light Sphere&#8221; effects.  Here, turn on &#8220;Full Rendering&#8221; and &#8220;Auto Update&#8221;, so you can preview the glow effect in real-time.  Then increase &#8220;Intensity&#8221; to 100%, &#8220;Radius&#8221; to about 500, and &#8220;Quality&#8221; to perhaps 60%.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb4.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/bulb4.jpg\" alt=\"bulb4\" width=\"300\" height=\"119\" class=\"alignnone size-medium wp-image-3255\" \/><\/a><\/p>\n<p>5. Here&#8217;s the final PNG render of the glowing bulb light, with the above settings&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/carrbulbfin.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/carrbulbfin.png\" alt=\"carrbulbfin\" width=\"298\" height=\"300\" class=\"alignnone size-medium wp-image-3254\" \/><\/a><\/p>\n<p>Compare this render to the the more subtle results I got from making a textured sphere glow in the last tutorial&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/sphereglow8.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/sphereglow8.jpg\" alt=\"sphereglow8\" width=\"297\" height=\"300\" class=\"alignnone size-medium wp-image-3221\" \/><\/a><\/p>\n<p>So, my conclusions from my Carrara glow experiments (so far) is: <\/p>\n<p>* glowing <strong>bulb lights<\/strong> are vastly faster to render, and also more suitable for use as middle and far-distance lights in a scene.<\/p>\n<p>* glowing <strong>textured geometry<\/strong> is likely to give far better and more subtle effects, and would be a good choice for props and characters that are close to the camera.  Although choosing this way to make things glow is likely to significantly increase render time.<\/p>\n<p><em>(As before, note that Google Chrome&#8217;s graphics rendering-engine can&#8217;t handle the subtle graduations of the light spillover, and will dither\/&#8221;band&#8221; the glow effect thus making the renders look rather ugly)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Following my recent tutorial on &#8220;how to make a simple sphere glow in Carrara 8&#8221;, I&#8217;ve found that there&#8217;s also a way to have a light glow, rather than have geometry glow. Doing it this way takes whole lot less render time than my earlier technique, but the effect seems less convincing unless you want [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,21,12],"tags":[],"class_list":["post-3253","post","type-post","status-publish","format-standard","hentry","category-carrara","category-lighting","category-tutorials"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/3253","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=3253"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/3253\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=3253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=3253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=3253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}