{"id":1546,"date":"2012-08-28T08:20:25","date_gmt":"2012-08-28T08:20:25","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=1546"},"modified":"2012-08-28T08:20:25","modified_gmt":"2012-08-28T08:20:25","slug":"miki-4-due-in-sept","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2012\/08\/28\/miki-4-due-in-sept\/","title":{"rendered":"Miki 4, due in Sept"},"content":{"rendered":"<p>The new <strong>Miki 4<\/strong> figure for Poser, coming in late September 2012 <a href=\"https:\/\/www.jurn.link\/dazposer\/?p=1676\">via the Content Paradise store<\/a>&#8230;<\/p>\n<blockquote><p>&#8220;Miki 4 is a completely re-sculpted body morph of Miki 3, with Poser\u2019s powerful Vertex Weight Mapping for superior bending, and posing and Subsurface Scattering for photorealistic skin.&#8221;<\/p><\/blockquote>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/Miki4_Hero.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/Miki4_Hero.png\" alt=\"\" title=\"Miki4_Hero\" width=\"300\" height=\"221\" class=\"alignnone size-medium wp-image-1547\" \/><\/a><\/p>\n<p>* Vertex Weight Mapping for superior bending<br \/>\n* Subsurface Scattering for photorealistic skin<br \/>\n* Poser Face Room compatible<br \/>\n* New Miki 4 face morph<br \/>\n* Has abundant Advanced Body Controls for faster posing<br \/>\n* Joint Controlled Morphs for muscle and tendon movement<br \/>\n* Extensive set of facial expressions and phonemes for synthesized speech<br \/>\n* Fully modeled eyelashes<br \/>\n* All existing Miki 3 textures will work with Miki 4.<\/p>\n<p>But what about the clothing&#8230;? Will Miki 3 clothing fit Miki 4?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The new Miki 4 figure for Poser, coming in late September 2012 via the Content Paradise store&#8230; &#8220;Miki 4 is a completely re-sculpted body morph of Miki 3, with Poser\u2019s powerful Vertex Weight Mapping for superior bending, and posing and Subsurface Scattering for photorealistic skin.&#8221; * Vertex Weight Mapping for superior bending * Subsurface Scattering [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1546","post","type-post","status-publish","format-standard","hentry","category-poser"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/1546","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=1546"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/1546\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=1546"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=1546"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=1546"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}