{"id":14774,"date":"2020-09-08T16:23:04","date_gmt":"2020-09-08T16:23:04","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=14774"},"modified":"2020-09-08T16:23:04","modified_gmt":"2020-09-08T16:23:04","slug":"how-to-decimate-in-blender-2-9-or-not","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2020\/09\/08\/how-to-decimate-in-blender-2-9-or-not\/","title":{"rendered":"How to Decimate in Blender 2.9&#8230; or not"},"content":{"rendered":"<p>I just wanted to make a quick test of the Blender Decimate &#8216;decimator&#8217; feature. A free decimate, aka poly-reduction, aka mesh reduction.  What could be nicer?  Especially as the free Meshlab 2020 is still flaky and very crash-prone.<\/p>\n<p>First of all, where is the Decimate panel in Blender? Everyone, including the official manual, shows you a nice picture of the Decimate panel itself. &#8220;Just click the Spanner icon&#8230;&#8221; reveal a couple of rather more helpful YouTube videos. But that was no use to me, because there was no Spanner icon&#8230;..<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/spanner.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/spanner.jpg\" alt=\"\" width=\"900\" height=\"532\" class=\"alignnone size-full wp-image-14775\" \/><\/a><\/p>\n<p>Bizarrely, the spanner icon then does appear and it persists, but only when the items in the scene are deselected and re-selected. No other change had been made. Go figure&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/spanner-back.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/spanner-back.jpg\" alt=\"\" width=\"900\" height=\"533\" class=\"alignnone size-full wp-image-14776\" \/><\/a><\/p>\n<p>Anyway, with this &#8220;missing icon&#8221; hassle fixed, the user can finally select &#8220;Add modifier&#8221; and choose to load the Decimator panel&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/addm.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/addm.jpg\" alt=\"\" width=\"648\" height=\"434\" class=\"alignnone size-full wp-image-14777\" \/><\/a><\/p>\n<p>Once the Decimate panel&#8217;s UI is visible there&#8217;s some weird stuff going on in it. You expect to see a normal poly-count and a nice smooth dial to dial this down. But you get &#8220;faces&#8221; instead of polys. I know this is a 2.3m poly .OBJ, so Blender telling me that it has a 73,000 &#8220;Face count&#8221; is not at all helpful.<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/applymissing-1.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/applymissing-1.jpg\" alt=\"\" width=\"339\" height=\"278\" class=\"alignnone size-full wp-image-14782\" \/><\/a><\/p>\n<p>Then there&#8217;s the reduction dial&#8230; which is not labelled as such and is not a dial, as it&#8217;s just horrible to try to operate with a mouse.  There&#8217;s also no indication that its &#8220;1.0&#8221; setting is actually 100%.  The best way to operate this awkward cryptic pseudo-dial appears to be double-clicking on it and just manually typing in a desired setting. Turns out that &#8220;0.18&#8221; = 18% of the original.<\/p>\n<p>You can see the mesh modifying in real-time, which is something.<\/p>\n<p>Then, buried deep in a forum, is the advice that you have to save the .BLEND file before you export, or you won&#8217;t get the reduction.  Another bit of fairly vital advice missing from other sources, including the Manual.<\/p>\n<p>So then I export to a new .OBJ file, with &#8220;Apply modifiers&#8221; ticked in the OBJ export panel.  This takes five minutes, during with the PC becomes deeply unresponsive.  And what do I get from that?  A 174Mb OBJ, 50Mb bigger than the original!<\/p>\n<p>Ok, so it&#8217;s back to search and the forums.  Turns out you have to not only save the file but also, in the Modifier panel&#8230;<\/p>\n<blockquote><p>&#8220;Apply the modifier using the apply button on the modifier.&#8221;<\/p>\n<p>&#8220;Modifiers can be permanently applied by clicking &#8216;Apply Modifier&#8217; while in Object mode.&#8221;<\/p><\/blockquote>\n<p>OK. Where&#8217;s that button then, because it is definitely not on the panel I see&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/applymissing.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/applymissing.jpg\" alt=\"\" width=\"339\" height=\"278\" class=\"alignnone size-full wp-image-14778\" \/><\/a><\/p>\n<p>Apparently it should be under the &#8220;Add modifier&#8221; label.<\/p>\n<p>Does it show up if I move from Object to Edit mode?  Nope.  if I switch away to a new tab and then back again?  Nope. If I close Blender and re-open.  Nope.<\/p>\n<p>Turns out this button has been recently removed(!) to be hidden under a fiddly little drop-down arrow&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/hidden.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/hidden.jpg\" alt=\"\" width=\"364\" height=\"161\" class=\"alignnone size-full wp-image-14779\" \/><\/a><\/p>\n<p>This drop-down at least usefully informs me that I had switched to the wrong mode.  Switching back to Object mode caused the &#8220;Apply&#8221; to become active&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/active.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/active.jpg\" alt=\"\" width=\"340\" height=\"155\" class=\"alignnone size-full wp-image-14780\" \/><\/a><\/p>\n<p>On clicking the live &#8220;Apply&#8221; the Decimate Modifier panel vanishes, the items in the scene are deselected, and in the top item there&#8217;s a new little circular icon near the name.  I assume it&#8217;s applied.<\/p>\n<p>OK, so I save the .BLEND file a third time. Then save out as an OBJ, &#8220;Apply modifier&#8221; once again ticked in the export panel.  Things go a little more smoothly now, though the export was still about three minutes.  The only problem was&#8230; the resulting OBJ was was just as large as before at 174mb!<\/p>\n<p>So, three hours later, I still had no decimated circa-20Mb .OBJ out of Blender. I gave up. Blender appears to have some very nice developing NPR and real-time features&#8230; but is still an utter pain in the arse to actually try to use.<\/p>\n<p>Now I know why people who want to decimate OBJs a lot pay $50 for the speed and ease of Atangeo Balancer.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just wanted to make a quick test of the Blender Decimate &#8216;decimator&#8217; feature. A free decimate, aka poly-reduction, aka mesh reduction. What could be nicer? Especially as the free Meshlab 2020 is still flaky and very crash-prone. First of all, where is the Decimate panel in Blender? Everyone, including the official manual, shows you [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,12],"tags":[],"class_list":["post-14774","post","type-post","status-publish","format-standard","hentry","category-companion-software","category-tutorials"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/14774","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=14774"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/14774\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=14774"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=14774"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=14774"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}