{"id":14401,"date":"2020-08-14T16:45:54","date_gmt":"2020-08-14T16:45:54","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=14401"},"modified":"2020-08-14T16:45:54","modified_gmt":"2020-08-14T16:45:54","slug":"poser-script-change-shadow-intensity-of-selected-lights","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2020\/08\/14\/poser-script-change-shadow-intensity-of-selected-lights\/","title":{"rendered":"Poser script: Change Shadow Intensity of Selected Lights"},"content":{"rendered":"<p>There&#8217;s a useful new Poser script, <a href=\"https:\/\/www.renderosity.com\/mod\/forumpro\/?thread_id=2935183&#038;#msg4394836\">&#8220;Change Shadow Intensity of Selected Lights&#8221;<\/a>. It doesn&#8217;t change the brightness intensity of the lights, only their <em>shadow intensity<\/em> when rendering&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/finddial.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/finddial.jpg\" alt=\"\" width=\"329\" height=\"387\" class=\"alignnone size-full wp-image-14402\" \/><\/a><\/p>\n<p>In plain English, it adjusts &#8220;how dark or faint the cast shadow is&#8221; in the final render.  It doesn&#8217;t affect the Preview shadows.<\/p>\n<p>To use, copy out the script from the forum and save it as a text file, re-name that from .TXT to .PY and then install as you usually would for a Python script.<\/p>\n<p>Theoretically it should also be possible to hack the script so the user can also input a number that controls the dial located above Shadow, &#8220;Map Size&#8221;&#8230;<\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/shadow.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/shadow.jpg\" alt=\"\" width=\"640\" height=\"532\" class=\"alignnone size-large wp-image-14404\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/shadow-params.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/shadow-params.jpg\" alt=\"\" width=\"640\" height=\"157\" class=\"alignnone size-full wp-image-14403\" \/><\/a><\/p>\n<hr>\n<p>Over on the Preview tab of each Light there&#8217;s also a &#8220;Preview Shadow Maps Size&#8221; dial, and this is independent of the rendering &#8220;Shadow Map&#8221; dial. &#8220;Preview Shadow Maps Size&#8221; only affects shadows <em>as seen in Preview<\/em>. <\/p>\n<p><a href=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/shadowmap.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jurn.link\/dazposer\/oldimages\/shadowmap.jpg\" alt=\"\" width=\"331\" height=\"417\" class=\"alignnone size-full wp-image-14405\" \/><\/a><\/p>\n<p>The larger the &#8220;Preview Shadow Maps Size&#8221;, the better the quality, and lowering light intensity can also help to soften shadow-edges. However, this dial defaults to the lowest value of 512, while Comic Book Preview users would like to have this up at 1024 &mdash; so as to get better shadows on Preview renders. You can have it even higher, and if you&#8217;ve heard the Brian Haberlin webinars on Poser comics then you&#8217;ll know the ideal for Preview shadows is actually 2048 or 4096 and he wishes it could go ever higher than that. Possibly it can, if you have a ninja graphics card but for me it tops out at 4096.  But&#8230; you should know that Poser will reliably have a fatal crash if it&#8217;s over 1024, and you then try a Firefly render from the same scene.<\/p>\n<p>Unfortunately there&#8217;s no possible way in Poser 11 to control this particular &#8220;Preview Shadow Maps Size&#8221; with a Python script.  There&#8217;s just no parameter &#8216;hook&#8217; or &#8216;command&#8217; for doing that. But you can save light presets to the Library which remember their &#8220;Preview Shadow Maps Size&#8221;, and Comic Book Preview users are probably only using two or three lights anyway, so it&#8217;s no great hardship.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s a useful new Poser script, &#8220;Change Shadow Intensity of Selected Lights&#8221;. It doesn&#8217;t change the brightness intensity of the lights, only their shadow intensity when rendering&#8230; In plain English, it adjusts &#8220;how dark or faint the cast shadow is&#8221; in the final render. It doesn&#8217;t affect the Preview shadows. To use, copy out the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,9,3],"tags":[],"class_list":["post-14401","post","type-post","status-publish","format-standard","hentry","category-comics","category-freebies","category-poser"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/14401","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=14401"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/14401\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=14401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=14401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=14401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}