{"id":11135,"date":"2019-08-06T14:15:23","date_gmt":"2019-08-06T14:15:23","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=11135"},"modified":"2019-08-06T14:15:23","modified_gmt":"2019-08-06T14:15:23","slug":"daz-studio-4-12-beta-supports-rtx","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2019\/08\/06\/daz-studio-4-12-beta-supports-rtx\/","title":{"rendered":"DAZ Studio 4.12 beta supports RTX"},"content":{"rendered":"<p>This week everybody seems to be announcing their software will support real-time ray-tracing for those with &#8220;Nvidia\u2019s new RTX GPUs&#8221;, which at the consumer level means the GeForce RTX gaming graphics cards.  Including DAZ Studio 4.12 (already enabled), Blender, and KeyShot (in the forthcoming version 9 in Autumn\/Fall 2019).<\/p>\n<p>In DAZ Studio 4.12, with &#8220;RTX On&#8221; according to DAZ you get&#8230;<\/p>\n<blockquote><p>RTX-accelerated ray tracing for both the interactive viewport and final renders &#8230; [with a claimed] 140 percent more performance in final frame rendering compared to previous generation GPUs, and an incredible 10.5x faster than CPU-only rendering.<\/p><\/blockquote>\n<p>Looks nice, but Amazon tells me that even a low-end budget gaming &#8220;GeForce RTX&#8221; is likely to cost me around \u00a3350, and that&#8217;s without a Power Supply Unit (PSU) upgrade to run it.  An RTX version that&#8217;s going to last a few years starts at \u00a3700.   Still, for a small commercial studio, that sort of amount could be written off against tax.  Although I think I&#8217;d really need a new PC to go down that route.  And that&#8217;s still some years away.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week everybody seems to be announcing their software will support real-time ray-tracing for those with &#8220;Nvidia\u2019s new RTX GPUs&#8221;, which at the consumer level means the GeForce RTX gaming graphics cards. Including DAZ Studio 4.12 (already enabled), Blender, and KeyShot (in the forthcoming version 9 in Autumn\/Fall 2019). In DAZ Studio 4.12, with &#8220;RTX [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20,5,8,4],"tags":[],"class_list":["post-11135","post","type-post","status-publish","format-standard","hentry","category-3d-renders","category-daz-studio","category-real-time-animation","category-spotted-in-the-news"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/11135","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=11135"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/11135\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=11135"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=11135"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=11135"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}