{"id":10975,"date":"2019-06-17T07:58:23","date_gmt":"2019-06-17T07:58:23","guid":{"rendered":"https:\/\/www.jurn.link\/dazposer\/?p=10975"},"modified":"2019-06-17T07:58:23","modified_gmt":"2019-06-17T07:58:23","slug":"blunder","status":"publish","type":"post","link":"https:\/\/jurn.link\/dazposer\/index.php\/2019\/06\/17\/blunder\/","title":{"rendered":"Blunder"},"content":{"rendered":"<p>So, with the final-final-really-final honest-it&#8217;s-true-at-last Blender 2.8 to launch over the release-horizon in July 2019, I decided to test the 2.8 near-final beta on Windows 8.1 64-bit.  <\/p>\n<p>I was looking forward to at least getting a glimpse of the new &#8220;complete 2D animation toolset&#8221; Grease Pencil module, with 3D interfacing and complete with a dedicated UI workspace template.  I don&#8217;t care about the animation, but I was interested in comics stills production and how fiddly it might be compared with the ease-of-use with Poser.  I was also curious about the Eevee matcap feature, though apparently the Eevee toon shaders are not yet implemented.  The simple Sculpting UI workspace template also looked worth a brief try.<\/p>\n<p>But, sadly, the current Blender 2.8 beta crashes my Windows display driver <em>every<\/em> time it starts to load. Then it refuses to load anything, and just sits there as a blank bare window and loads no UI elements.  <\/p>\n<p>Oh well, I guess my system is no longer powerful enough to run Blender.  Probably because the&#8230; &#8220;minimum graphics card requirements for Blender have increased to OpenGL core 3.3.&#8221;  And the new plugins, such as Toonkit for Cycles 1.3, will only run with Blender 2.8.  As I can&#8217;t afford a shiny new \u00a3500 graphics card + a new PSU to power the new Blender, it looks like Blender is not for me.  Despite being free, Blender has now made itself <em>very<\/em> expensive, both in terms of time-to-learn and its hardware baseline.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, with the final-final-really-final honest-it&#8217;s-true-at-last Blender 2.8 to launch over the release-horizon in July 2019, I decided to test the 2.8 near-final beta on Windows 8.1 64-bit. I was looking forward to at least getting a glimpse of the new &#8220;complete 2D animation toolset&#8221; Grease Pencil module, with 3D interfacing and complete with a dedicated [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[],"class_list":["post-10975","post","type-post","status-publish","format-standard","hentry","category-companion-software"],"_links":{"self":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/10975","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/comments?post=10975"}],"version-history":[{"count":0,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/posts\/10975\/revisions"}],"wp:attachment":[{"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/media?parent=10975"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/categories?post=10975"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jurn.link\/dazposer\/index.php\/wp-json\/wp\/v2\/tags?post=10975"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}